84    return std::sqrt(
x * 
x + 
y * 
y + 
z * 
z);
 
   91    return std::sqrt(
x * 
x + 
y * 
y);
 
   98    return x * 
x + 
y * 
y + 
z * 
z;
 
  105    return x * 
x + 
y * 
y;
 
  112    return (b - a).GetLength();
 
  119    return (b - a).GetLength();
 
  126    return (b - a).GetLengthSquared();
 
  133    return (b - a).GetLengthSquared();
 
  139    os << vector.
x << 
":" << vector.
y << 
":" << vector.
z;
 
  148    is >> vector.
x >> c1 >> vector.
y >> c2 >> vector.
z;
 
  149    if (c1 != 
':' || c2 != 
':')
 
  151        is.setstate(std::ios_base::failbit);
 
  159    return std::tie(a.
x, a.
y, a.
z) < std::tie(b.
x, b.
y, b.
z);
 
  165    return std::tie(a.
x, a.
y, a.
z) <= std::tie(b.
x, b.
y, b.
z);
 
  171    return std::tie(a.
x, a.
y, a.
z) > std::tie(b.
x, b.
y, b.
z);
 
  177    return std::tie(a.
x, a.
y, a.
z) >= std::tie(b.
x, b.
y, b.
z);
 
  183    return std::tie(a.
x, a.
y, a.
z) == std::tie(b.
x, b.
y, b.
z);
 
  207    os << vector.
x << 
":" << vector.
y;
 
  215    is >> vector.
x >> c1 >> vector.
y;
 
  218        is.setstate(std::ios_base::failbit);
 
  226    return std::tie(a.
x, a.
y) < std::tie(b.
x, b.
y);
 
  232    return std::tie(a.
x, a.
y) <= std::tie(b.
x, b.
y);
 
  238    return std::tie(a.
x, a.
y) > std::tie(b.
x, b.
y);
 
  244    return std::tie(a.
x, a.
y) >= std::tie(b.
x, b.
y);
 
  250    return std::tie(a.
x, a.
y) == std::tie(b.
x, b.
y);
 
Smart pointer class similar to boost::intrusive_ptr.
 
double y
y coordinate of vector
 
Vector2D()
Constructor: (0.0, 0.0)
 
double x
x coordinate of vector
 
double GetLength() const
Compute the length (magnitude) of the vector.
 
double GetLengthSquared() const
Compute the squared length of the vector.
 
double GetLength() const
Compute the length (magnitude) of the vector.
 
double x
x coordinate of vector
 
Vector3D()
Create vector (0.0, 0.0, 0.0)
 
double z
z coordinate of vector
 
double y
y coordinate of vector
 
double GetLengthSquared() const
Compute the squared length of the vector.
 
NS_FATAL_x macro definitions.
 
Ptr< const AttributeChecker > MakeVector3DChecker()
 
Ptr< const AttributeChecker > MakeVectorChecker()
 
bool operator>=(const int64x64_t &lhs, const int64x64_t &rhs)
Greater or equal operator.
 
bool operator<=(const int64x64_t &lhs, const int64x64_t &rhs)
Less or equal operator.
 
int64x64_t operator-(const int64x64_t &lhs, const int64x64_t &rhs)
Subtraction operator.
 
int64x64_t operator+(const int64x64_t &lhs, const int64x64_t &rhs)
Addition operator.
 
bool operator>(const Length &left, const Length &right)
Check if left has a value greater than right.
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
 
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
 
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
 
Every class exported by the ns3 library is enclosed in the ns3 namespace.
 
bool operator!=(Callback< R, Args... > a, Callback< R, Args... > b)
Inequality test.
 
bool operator==(const EventId &a, const EventId &b)
 
std::ostream & operator<<(std::ostream &os, const Angles &a)
 
ATTRIBUTE_HELPER_CPP(Length)
 
std::istream & operator>>(std::istream &is, Angles &a)
 
bool operator<(const EventId &a, const EventId &b)
 
double CalculateDistance(const Vector3D &a, const Vector3D &b)
 
double CalculateDistanceSquared(const Vector3D &a, const Vector3D &b)
 
ns3::Vector, ns3::Vector2D and ns3::Vector3D declarations.