A Discrete-Event Network Simulator
API
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system-wall-clock-ms.h
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1/*
2 * Copyright (c) 2005 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage.inria.fr>
18 */
19
20#ifndef SYSTEM_WALL_CLOCK_MS_H
21#define SYSTEM_WALL_CLOCK_MS_H
22
23#include <stdint.h>
24
31namespace ns3
32{
33
39{
40 public:
43
47 void Start();
58 int64_t End();
59
66 int64_t GetElapsedReal() const;
73 int64_t GetElapsedUser() const;
80 int64_t GetElapsedSystem() const;
81
82 private:
84};
85
86} // namespace ns3
87
88#endif /* SYSTEM_WALL_CLOCK_MS_H */
Measure elapsed wall clock time in milliseconds.
class SystemWallClockMsPrivate * m_priv
The implementation.
int64_t End()
Stop measuring the time since Start() was called.
void Start()
Start a measure.
System-dependent implementation for SystemWallClockMs.
Every class exported by the ns3 library is enclosed in the ns3 namespace.