A Discrete-Event Network Simulator
API
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socket-factory.h
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1/*
2 * Copyright (c) 2007 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18 */
19#ifndef SOCKET_FACTORY_H
20#define SOCKET_FACTORY_H
21
22#include "ns3/object.h"
23#include "ns3/ptr.h"
24
25namespace ns3
26{
27
28class Socket;
29
48class SocketFactory : public Object
49{
50 public:
55 static TypeId GetTypeId();
56
58
65};
66
67} // namespace ns3
68
69#endif /* SOCKET_FACTORY_H */
A base class which provides memory management and object aggregation.
Definition: object.h:89
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:78
Object to create transport layer instances that provide a socket API to applications.
static TypeId GetTypeId()
Get the type ID.
virtual Ptr< Socket > CreateSocket()=0
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.