A Discrete-Event Network Simulator
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acoustic-modem-energy-model.cc
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1/*
2 * Copyright (c) 2010 Andrea Sacco
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Andrea Sacco <andrea.sacco85@gmail.com>
18 */
19
21
22#include "ns3/double.h"
23#include "ns3/energy-source.h"
24#include "ns3/log.h"
25#include "ns3/simulator.h"
26#include "ns3/trace-source-accessor.h"
27#include "ns3/uan-net-device.h"
28#include "ns3/uan-phy.h"
29
30namespace ns3
31{
32
33NS_LOG_COMPONENT_DEFINE("AcousticModemEnergyModel");
34
35NS_OBJECT_ENSURE_REGISTERED(AcousticModemEnergyModel);
36
37TypeId
39{
40 static TypeId tid =
41 TypeId("ns3::AcousticModemEnergyModel")
43 .AddConstructor<AcousticModemEnergyModel>()
44 .AddAttribute("TxPowerW",
45 "The modem Tx power in Watts",
46 DoubleValue(50),
49 MakeDoubleChecker<double>())
50 .AddAttribute("RxPowerW",
51 "The modem Rx power in Watts",
52 DoubleValue(0.158),
55 MakeDoubleChecker<double>())
56 .AddAttribute("IdlePowerW",
57 "The modem Idle power in Watts",
58 DoubleValue(0.158),
61 MakeDoubleChecker<double>())
62 .AddAttribute("SleepPowerW",
63 "The modem Sleep power in Watts",
64 DoubleValue(0.0058),
67 MakeDoubleChecker<double>())
68 .AddTraceSource(
69 "TotalEnergyConsumption",
70 "Total energy consumption of the modem device.",
72 "ns3::TracedValueCallback::Double");
73 return tid;
74}
75
77{
78 NS_LOG_FUNCTION(this);
79 m_currentState = UanPhy::IDLE; // initially IDLE
82 m_node = nullptr;
83 m_source = nullptr;
84}
85
87{
88}
89
90void
92{
93 NS_LOG_FUNCTION(this << node);
94 NS_ASSERT(node);
95 m_node = node;
96}
97
100{
101 return m_node;
102}
103
104void
106{
107 NS_LOG_FUNCTION(this << source);
108 NS_ASSERT(source);
109 m_source = source;
110}
111
112double
114{
115 NS_LOG_FUNCTION(this);
117}
118
119double
121{
122 NS_LOG_FUNCTION(this);
123 return m_txPowerW;
124}
125
126void
128{
129 NS_LOG_FUNCTION(this << txPowerW);
130 m_txPowerW = txPowerW;
131}
132
133double
135{
136 NS_LOG_FUNCTION(this);
137 return m_rxPowerW;
138}
139
140void
142{
143 NS_LOG_FUNCTION(this << rxPowerW);
144 m_rxPowerW = rxPowerW;
145}
146
147double
149{
150 NS_LOG_FUNCTION(this);
151 return m_idlePowerW;
152}
153
154void
156{
157 NS_LOG_FUNCTION(this << idlePowerW);
158 m_idlePowerW = idlePowerW;
159}
160
161double
163{
164 NS_LOG_FUNCTION(this);
165 return m_sleepPowerW;
166}
167
168void
170{
171 NS_LOG_FUNCTION(this << sleepPowerW);
172 m_sleepPowerW = sleepPowerW;
173}
174
175int
177{
178 NS_LOG_FUNCTION(this);
179 return m_currentState;
180}
181
182void
184{
185 NS_LOG_FUNCTION(this);
186 if (callback.IsNull())
187 {
188 NS_LOG_DEBUG("AcousticModemEnergyModel:Setting NULL energy depletion callback!");
189 }
190 m_energyDepletionCallback = callback;
191}
192
193void
195{
196 NS_LOG_FUNCTION(this);
197 if (callback.IsNull())
198 {
199 NS_LOG_DEBUG("AcousticModemEnergyModel:Setting NULL energy recharge callback!");
200 }
201 m_energyRechargeCallback = callback;
202}
203
204void
206{
207 NS_LOG_FUNCTION(this << newState);
208 // NS_ASSERT (IsStateTransitionValid ((MicroModemState) newState));
209
210 Time duration = Simulator::Now() - m_lastUpdateTime;
211 NS_ASSERT(duration.GetNanoSeconds() >= 0); // check if duration is valid
212
213 // energy to decrease = current * voltage * time
214 double energyToDecrease = 0.0;
215
216 switch (m_currentState)
217 {
218 case UanPhy::TX:
219 energyToDecrease = duration.GetSeconds() * m_txPowerW;
220 break;
221 case UanPhy::RX:
222 energyToDecrease = duration.GetSeconds() * m_rxPowerW;
223 break;
224 case UanPhy::IDLE:
225 energyToDecrease = duration.GetSeconds() * m_idlePowerW;
226 break;
227 case UanPhy::SLEEP:
228 energyToDecrease = duration.GetSeconds() * m_sleepPowerW;
229 break;
230 case UanPhy::DISABLED:
231 energyToDecrease = 0;
232 break;
233 default:
234 NS_FATAL_ERROR("AcousticModemEnergyModel:Undefined radio state!");
235 }
236
237 // update total energy consumption
238 m_totalEnergyConsumption += energyToDecrease;
239
240 // update last update time stamp
242
243 // notify energy source
244 m_source->UpdateEnergySource();
245
247 {
248 // update current state & last update time stamp
249 SetMicroModemState(newState);
250 }
251
252 // some debug message
253 NS_LOG_DEBUG("AcousticModemEnergyModel:Total energy consumption at node #"
254 << m_node->GetId() << " is " << m_totalEnergyConsumption << "J");
255}
256
257void
259{
260 NS_LOG_FUNCTION(this);
261 NS_LOG_DEBUG("AcousticModemEnergyModel:Energy is depleted at node #" << m_node->GetId());
262 // invoke energy depletion callback, if set.
264 {
266 }
267 // invoke the phy energy depletion handler
268 Ptr<UanNetDevice> dev = m_node->GetDevice(0)->GetObject<UanNetDevice>();
269 dev->GetPhy()->EnergyDepletionHandler();
271}
272
273void
275{
276 NS_LOG_FUNCTION(this);
277 NS_LOG_DEBUG("AcousticModemEnergyModel:Energy is recharged at node #" << m_node->GetId());
278 // invoke energy recharge callback, if set.
280 {
282 }
283 // invoke the phy energy recharge handler
284 Ptr<UanNetDevice> dev = m_node->GetDevice(0)->GetObject<UanNetDevice>();
285 dev->GetPhy()->EnergyRechargeHandler();
287}
288
289void
291{
292 NS_LOG_FUNCTION(this);
293 // Not implemented
294}
295
296/*
297 * Private functions start here.
298 */
299
300void
302{
303 NS_LOG_FUNCTION(this);
304 m_node = nullptr;
305 m_source = nullptr;
307}
308
309double
311{
312 NS_LOG_FUNCTION(this);
313
314 double supplyVoltage = m_source->GetSupplyVoltage();
315 NS_ASSERT(supplyVoltage != 0.0);
316 double stateCurrent = 0.0;
317 switch (m_currentState)
318 {
319 case UanPhy::TX:
320 stateCurrent = m_txPowerW / supplyVoltage;
321 break;
322 case UanPhy::RX:
323 stateCurrent = m_rxPowerW / supplyVoltage;
324 break;
325 case UanPhy::IDLE:
326 stateCurrent = m_idlePowerW / supplyVoltage;
327 break;
328 case UanPhy::SLEEP:
329 stateCurrent = m_sleepPowerW / supplyVoltage;
330 break;
331 case UanPhy::DISABLED:
332 stateCurrent = 0.0;
333 break;
334 default:
335 NS_FATAL_ERROR("AcousticModemEnergyModel:Undefined radio state!");
336 }
337
338 return stateCurrent;
339}
340
341bool
343{
344 NS_LOG_FUNCTION(this << destState);
345 return true;
346}
347
348void
350{
351 NS_LOG_FUNCTION(this);
352 if (IsStateTransitionValid(state))
353 {
354 m_currentState = state;
355 std::string stateName;
356 switch (state)
357 {
358 case UanPhy::TX:
359 stateName = "TX";
360 break;
361 case UanPhy::RX:
362 stateName = "RX";
363 break;
364 case UanPhy::IDLE:
365 stateName = "IDLE";
366 break;
367 case UanPhy::SLEEP:
368 stateName = "SLEEP";
369 break;
370 case UanPhy::DISABLED:
371 stateName = "DISABLED";
372 break;
373 }
374 NS_LOG_DEBUG("AcousticModemEnergyModel:Switching to state: " << stateName << " at time = "
375 << Simulator::Now());
376 }
377 else
378 {
379 NS_FATAL_ERROR("AcousticModemEnergyModel:Invalid state transition!");
380 }
381}
382
383} // namespace ns3
double GetTotalEnergyConsumption() const override
Ptr< EnergySource > m_source
The energy source.
void SetEnergyRechargeCallback(AcousticModemEnergyRechargeCallback callback)
double m_rxPowerW
The receiver power, in watts.
double m_idlePowerW
The idle power, in watts.
void SetRxPowerW(double rxPowerW)
Set the receiving power of the modem.
Time m_lastUpdateTime
Time stamp of previous energy update.
void HandleEnergyRecharged() override
Handles energy recharged.
static TypeId GetTypeId()
Register this type.
double m_txPowerW
The transmitter power, in watts.
TracedValue< double > m_totalEnergyConsumption
The total energy consumed by this model.
virtual Ptr< Node > GetNode() const
Gets pointer to node.
void HandleEnergyDepletion() override
Handles energy depletion.
virtual void SetNode(Ptr< Node > node)
Sets pointer to node.
~AcousticModemEnergyModel() override
Dummy destructor, see DoDispose.
AcousticModemEnergyDepletionCallback m_energyDepletionCallback
Energy depletion callback.
double GetTxPowerW() const
Get the transmission power of the modem.
void ChangeState(int newState) override
Changes state of the AcousticModemEnergyModel.
void SetIdlePowerW(double idlePowerW)
Set the idle state power of the modem.
void SetEnergySource(Ptr< EnergySource > source) override
void DoDispose() override
Destructor implementation.
double m_sleepPowerW
The sleep power, in watts.
void SetSleepPowerW(double sleepPowerW)
Set the sleep power of the modem.
void SetEnergyDepletionCallback(AcousticModemEnergyDepletionCallback callback)
double GetRxPowerW() const
Get the receiving power.
double GetSleepPowerW() const
Get the sleep state power of the modem.
double GetIdlePowerW() const
Get the idle power of the modem.
int GetCurrentState() const
Get the current state of the modem.
AcousticModemEnergyRechargeCallback m_energyRechargeCallback
Energy recharge callback.
void SetTxPowerW(double txPowerW)
Set the transmission power of the modem.
void HandleEnergyChanged() override
Handles energy changed.
bool IsStateTransitionValid(const int destState)
Ptr< Node > m_node
The node hosting this transducer.
void Nullify()
Discard the implementation, set it to null.
Definition: callback.h:573
bool IsNull() const
Check for null implementation.
Definition: callback.h:567
Base class for device energy models.
This class can be used to hold variables of floating point type such as 'double' or 'float'.
Definition: double.h:42
uint32_t GetId() const
Definition: node.cc:117
Ptr< NetDevice > GetDevice(uint32_t index) const
Retrieve the index-th NetDevice associated to this node.
Definition: node.cc:152
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:78
static Time Now()
Return the current simulation virtual time.
Definition: simulator.cc:199
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:105
int64_t GetNanoSeconds() const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:417
double GetSeconds() const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:402
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:936
Net device for UAN models.
@ RX
Receiving.
Definition: uan-phy.h:184
@ SLEEP
Sleeping.
Definition: uan-phy.h:186
@ IDLE
Idle state.
Definition: uan-phy.h:182
@ DISABLED
Disabled.
Definition: uan-phy.h:187
@ TX
Transmitting.
Definition: uan-phy.h:185
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:66
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Definition: double.h:43
#define NS_FATAL_ERROR(msg)
Report a fatal error with a message and terminate.
Definition: fatal-error.h:179
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Definition: log.h:268
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1336
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
Every class exported by the ns3 library is enclosed in the ns3 namespace.