A Discrete-Event Network Simulator
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random-walk-2d-mobility-model.cc
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1/*
2 * Copyright (c) 2006,2007 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18 */
20
21#include "ns3/double.h"
22#include "ns3/enum.h"
23#include "ns3/log.h"
24#include "ns3/pointer.h"
25#include "ns3/simulator.h"
26#include "ns3/string.h"
27
28#include <cmath>
29
30namespace ns3
31{
32
33NS_LOG_COMPONENT_DEFINE("RandomWalk2d");
34
35NS_OBJECT_ENSURE_REGISTERED(RandomWalk2dMobilityModel);
36
37TypeId
39{
40 static TypeId tid =
41 TypeId("ns3::RandomWalk2dMobilityModel")
43 .SetGroupName("Mobility")
44 .AddConstructor<RandomWalk2dMobilityModel>()
45 .AddAttribute("Bounds",
46 "Bounds of the area to cruise.",
47 RectangleValue(Rectangle(0.0, 100.0, 0.0, 100.0)),
48 MakeRectangleAccessor(&RandomWalk2dMobilityModel::m_bounds),
49 MakeRectangleChecker())
50 .AddAttribute("Time",
51 "Change current direction and speed after moving for this delay.",
52 TimeValue(Seconds(1.0)),
55 .AddAttribute("Distance",
56 "Change current direction and speed after moving for this distance.",
57 DoubleValue(1.0),
59 MakeDoubleChecker<double>())
60 .AddAttribute("Mode",
61 "The mode indicates the condition used to "
62 "change the current speed and direction",
64 MakeEnumAccessor<RandomWalk2dMobilityModel::Mode>(
67 "Distance",
69 "Time"))
70 .AddAttribute("Direction",
71 "A random variable used to pick the direction (radians).",
72 StringValue("ns3::UniformRandomVariable[Min=0.0|Max=6.283184]"),
74 MakePointerChecker<RandomVariableStream>())
75 .AddAttribute("Speed",
76 "A random variable used to pick the speed (m/s).",
77 StringValue("ns3::UniformRandomVariable[Min=2.0|Max=4.0]"),
79 MakePointerChecker<RandomVariableStream>());
80 return tid;
81}
82
83void
85{
88}
89
90void
92{
94 Vector position = m_helper.GetCurrentPosition();
95
96 double speed = m_speed->GetValue();
97 double direction = 0;
98 if (!m_bounds.IsOnTheBorder(position))
99 {
100 direction = m_direction->GetValue();
101 }
102 else
103 {
104 Ptr<UniformRandomVariable> directionOverride = CreateObject<UniformRandomVariable>();
105 switch (m_bounds.GetClosestSideOrCorner(position))
106 {
108 direction = directionOverride->GetValue(M_PI_2, M_PI + M_PI_2);
109 break;
111 direction = directionOverride->GetValue(-M_PI_2, M_PI - M_PI_2);
112 break;
114 direction = directionOverride->GetValue(M_PI, 2 * M_PI);
115 break;
117 direction = directionOverride->GetValue(0, M_PI);
118 break;
120 direction = directionOverride->GetValue(M_PI, M_PI + M_PI_2);
121 break;
123 direction = directionOverride->GetValue(M_PI + M_PI_2, 2 * M_PI);
124 break;
126 direction = directionOverride->GetValue(0, M_PI_2);
127 direction += M_PI / 2;
128 break;
130 direction = directionOverride->GetValue(M_PI_2, M_PI);
131 break;
132 }
133 }
134 Vector vector(std::cos(direction) * speed, std::sin(direction) * speed, 0.0);
135 m_helper.SetVelocity(vector);
137
138 Time delayLeft;
140 {
141 delayLeft = m_modeTime;
142 }
143 else
144 {
145 delayLeft = Seconds(m_modeDistance / speed);
146 }
147 DoWalk(delayLeft);
148}
149
150void
152{
153 Vector position = m_helper.GetCurrentPosition();
154 Vector speed = m_helper.GetVelocity();
155 Vector nextPosition = position;
156 nextPosition.x += speed.x * delayLeft.GetSeconds();
157 nextPosition.y += speed.y * delayLeft.GetSeconds();
158 m_event.Cancel();
159 if (m_bounds.IsInside(nextPosition))
160 {
161 m_event =
163 }
164 else
165 {
166 nextPosition = m_bounds.CalculateIntersection(position, speed);
167 double delaySeconds = std::numeric_limits<double>::max();
168 if (speed.x != 0)
169 {
170 delaySeconds =
171 std::min(delaySeconds, std::abs((nextPosition.x - position.x) / speed.x));
172 }
173 else if (speed.y != 0)
174 {
175 delaySeconds =
176 std::min(delaySeconds, std::abs((nextPosition.y - position.y) / speed.y));
177 }
178 else
179 {
180 NS_ABORT_MSG("RandomWalk2dMobilityModel::DoWalk: unable to calculate the rebound time "
181 "(the node is stationary).");
182 }
183 Time delay = Seconds(delaySeconds);
186 this,
187 delayLeft - delay);
188 }
190}
191
192void
194{
196 Vector position = m_helper.GetCurrentPosition();
197 Vector speed = m_helper.GetVelocity();
198 switch (m_bounds.GetClosestSideOrCorner(position))
199 {
202 speed.x = -speed.x;
203 break;
206 speed.y = -speed.y;
207 break;
212 auto temp = speed.x;
213 speed.x = -speed.y;
214 speed.y = -temp;
215 break;
216 }
217 m_helper.SetVelocity(speed);
219 DoWalk(delayLeft);
220}
221
222void
224{
225 // chain up
227}
228
229Vector
231{
234}
235
236void
238{
239 NS_ASSERT(m_bounds.IsInside(position));
240 m_helper.SetPosition(position);
241 m_event.Cancel();
243}
244
245Vector
247{
248 return m_helper.GetVelocity();
249}
250
251int64_t
253{
254 m_speed->SetStream(stream);
255 m_direction->SetStream(stream + 1);
256 return 2;
257}
258
259} // namespace ns3
Vector GetCurrentPosition() const
Get current position vector.
Vector GetVelocity() const
Get velocity; if paused, will return a zero vector.
void Update() const
Update position, if not paused, from last position and time of last update.
void UpdateWithBounds(const Rectangle &rectangle) const
Update position, if not paused, from last position and time of last update.
void Unpause()
Resume mobility from current position at current velocity.
void SetPosition(const Vector &position)
Set position vector.
void SetVelocity(const Vector &vel)
Set new velocity vector.
This class can be used to hold variables of floating point type such as 'double' or 'float'.
Definition: double.h:42
Hold variables of type enum.
Definition: enum.h:62
void Cancel()
This method is syntactic sugar for the ns3::Simulator::Cancel method.
Definition: event-id.cc:55
Keep track of the current position and velocity of an object.
void NotifyCourseChange() const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
virtual void DoInitialize()
Initialize() implementation.
Definition: object.cc:359
virtual void DoDispose()
Destructor implementation.
Definition: object.cc:352
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
virtual double GetValue()=0
Get the next random value drawn from the distribution.
void SetStream(int64_t stream)
Specifies the stream number for the RngStream.
Ptr< RandomVariableStream > m_speed
rv for picking speed
static TypeId GetTypeId()
Register this type with the TypeId system.
void DoInitialize() override
Initialize() implementation.
double m_modeDistance
Change direction and speed after this distance.
void DoInitializePrivate()
Perform initialization of the object before MobilityModel::DoInitialize ()
void DoWalk(Time timeLeft)
Walk according to position and velocity, until distance is reached, time is reached,...
void Rebound(Time timeLeft)
Performs the rebound of the node if it reaches a boundary.
ConstantVelocityHelper m_helper
helper for this object
Time m_modeTime
Change current direction and speed after this delay.
Rectangle m_bounds
Bounds of the area to cruise.
void DoSetPosition(const Vector &position) override
void DoDispose() override
Destructor implementation.
Ptr< RandomVariableStream > m_direction
rv for picking direction
int64_t DoAssignStreams(int64_t) override
The default implementation does nothing but return the passed-in parameter.
Mode m_mode
whether in time or distance mode
a 2d rectangle
Definition: rectangle.h:35
Side GetClosestSideOrCorner(const Vector &position) const
Definition: rectangle.cc:64
bool IsInside(const Vector &position) const
Definition: rectangle.cc:50
bool IsOnTheBorder(const Vector &position) const
Definition: rectangle.cc:57
Vector CalculateIntersection(const Vector &current, const Vector &speed) const
Definition: rectangle.cc:152
AttributeValue implementation for Rectangle.
static EventId Schedule(const Time &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
Definition: simulator.h:571
static EventId ScheduleNow(FUNC f, Ts &&... args)
Schedule an event to expire Now.
Definition: simulator.h:605
Hold variables of type string.
Definition: string.h:56
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:105
double GetSeconds() const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:403
AttributeValue implementation for Time.
Definition: nstime.h:1413
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:931
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:66
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Definition: double.h:43
Ptr< const AttributeAccessor > MakePointerAccessor(T1 a1)
Definition: pointer.h:227
Ptr< const AttributeChecker > MakeTimeChecker()
Helper to make an unbounded Time checker.
Definition: nstime.h:1434
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Definition: nstime.h:1414
#define NS_ABORT_MSG(msg)
Unconditional abnormal program termination with a message.
Definition: abort.h:49
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1326
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< const AttributeChecker > MakeEnumChecker(T v, std::string n, Ts... args)
Make an EnumChecker pre-configured with a set of allowed values by name.
Definition: enum.h:194