AttributeValue implementation for Vector3D. More...
#include "vector.h"
 Inheritance diagram for ns3::Vector3DValue:
 Inheritance diagram for ns3::Vector3DValue: Collaboration diagram for ns3::Vector3DValue:
 Collaboration diagram for ns3::Vector3DValue:| Public Member Functions | |
| Vector3DValue ()=default | |
| Vector3DValue (const Vector3D &value) | |
| Constructor. | |
| Ptr< AttributeValue > | Copy () const override | 
| bool | DeserializeFromString (std::string value, Ptr< const AttributeChecker > checker) override | 
| Vector3D | Get () const | 
| template<typename T > | |
| bool | GetAccessor (T &value) const | 
| Access the Vector3D value as type T. | |
| std::string | SerializeToString (Ptr< const AttributeChecker > checker) const override | 
| void | Set (const Vector3D &value) | 
| Set the value. | |
|  Public Member Functions inherited from ns3::AttributeValue | |
| AttributeValue () | |
| virtual | ~AttributeValue () | 
|  Public Member Functions inherited from ns3::SimpleRefCount< AttributeValue > | |
| SimpleRefCount () | |
| Default constructor. | |
| SimpleRefCount (const SimpleRefCount &o) | |
| Copy constructor. | |
| uint32_t | GetReferenceCount () const | 
| Get the reference count of the object. | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) | 
| Assignment operator. | |
| void | Ref () const | 
| Increment the reference count. | |
| void | Unref () const | 
| Decrement the reference count. | |
| Private Attributes | |
| Vector3D | m_value | 
| The stored Vector3D instance. | |
AttributeValue implementation for Vector3D.
| 
 | default | 
| ns3::Vector3DValue::Vector3DValue | ( | const Vector3D & | value | ) | 
| 
 | overridevirtual | 
Implements ns3::AttributeValue.
| 
 | overridevirtual | 
| [in] | value | A string representation of the value | 
| [in] | checker | A pointer to the checker associated to the attribute. | 
Upon return of this function, this AttributeValue instance contains the deserialized value. In most cases, this method will not make any use of the checker argument. However, in a very limited set of cases, the checker argument is needed to perform proper serialization. A nice example of code which needs it is the EnumValue::SerializeToString code.
Implements ns3::AttributeValue.
| Vector3D ns3::Vector3DValue::Get | ( | ) | const | 
| 
 | inline | 
| 
 | overridevirtual | 
| [in] | checker | The checker associated to the attribute | 
In most cases, this method will not make any use of the checker argument. However, in a very limited set of cases, the checker argument is needed to perform proper serialization. A nice example of code which needs it is the EnumValue::SerializeToString code.
Implements ns3::AttributeValue.
| void ns3::Vector3DValue::Set | ( | const Vector3D & | value | ) | 
| 
 | private |