25 #include "ns3/socket-factory.h"
26 #include "ns3/ipv4-raw-socket-factory.h"
27 #include "ns3/simulator.h"
28 #include "ns3/simple-channel.h"
29 #include "ns3/simple-net-device.h"
30 #include "ns3/simple-net-device-helper.h"
31 #include "ns3/drop-tail-queue.h"
32 #include "ns3/socket.h"
36 #include "ns3/inet-socket-address.h"
37 #include "ns3/boolean.h"
39 #include "ns3/arp-l3-protocol.h"
40 #include "ns3/ipv4-l3-protocol.h"
41 #include "ns3/icmpv4-l4-protocol.h"
42 #include "ns3/ipv4-list-routing.h"
43 #include "ns3/ipv4-static-routing.h"
44 #include "ns3/internet-stack-helper.h"
48 #include <netinet/in.h>
49 #include <sys/socket.h>
50 #include <sys/types.h>
59 void DoSendData (
Ptr<Socket> socket, std::string to);
61 void DoSendData_IpHdr (
Ptr<Socket> socket, std::string to);
62 void SendData_IpHdr (
Ptr<Socket> socket, std::string to);
65 virtual void DoRun (
void);
76 :
TestCase (
"IPv4 Raw socket implementation")
92 uint32_t availableData;
97 NS_ASSERT (availableData == m_receivedPacket->GetSize ());
102 uint32_t availableData;
107 NS_ASSERT (availableData == m_receivedPacket2->GetSize ());
136 ipHeader.SetDestination (
Ipv4Address (to.c_str ()));
137 ipHeader.SetProtocol (0);
138 ipHeader.SetPayloadSize (p->
GetSize ());
139 ipHeader.SetTtl (255);
163 Ptr<Node> rxNode = CreateObject<Node> ();
165 Ptr<Node> txNode = CreateObject<Node> ();
189 ipv4->
SetUp (netdev_idx);
194 ipv4->
SetUp (netdev_idx);
201 ipv4->
SetUp (netdev_idx);
206 ipv4->
SetUp (netdev_idx);
242 SendData (txSocket,
"255.255.255.255");
271 SendData (txSocket,
"255.255.255.255");
279 Simulator::Destroy ();
void Dispose(void)
Dispose of this Object.
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
void ReceivePkt(Ptr< Socket > socket)
void DoSendData_IpHdr(Ptr< Socket > socket, std::string to)
AttributeValue implementation for Boolean.
void ReceivePacket2(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
NetDeviceContainer Install(Ptr< Node > node) const
This method creates an ns3::SimpleChannel with the attributes configured by SimpleNetDeviceHelper::Se...
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr stored in this container at a given index.
void DoSendData(Ptr< Socket > socket, std::string to)
a class to represent an Ipv4 address mask
virtual void DoRun(void)
Implementation to actually run this TestCase.
void ReceivePacket(Ptr< Socket > socket)
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
aggregate IP/TCP/UDP functionality to existing Nodes.
#define NS_TEST_EXPECT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report if not.
uint32_t GetSize(void) const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
virtual Ptr< Socket > CreateSocket(void)=0
This test suite implements a Unit Test.
API to create RAW socket instances.
a polymophic address class
void ReceivePkt2(Ptr< Socket > socket)
void AddTestCase(TestCase *testCase, enum TestDuration duration)
Add an individual child TestCase to this test suite.
virtual void SetUp(uint32_t interface)=0
void SendData(Ptr< Socket > socket, std::string to)
holds a vector of ns3::NetDevice pointers
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
Access to the Ipv4 forwarding table, interfaces, and configuration.
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
virtual Ptr< Packet > Recv(uint32_t maxSize, uint32_t flags)=0
Read data from the socket.
Ptr< Packet > m_receivedPacket
void SetNetDevicePointToPointMode(bool pointToPointMode)
SimpleNetDevice is Broadcast capable and ARP needing.
void Install(std::string nodeName) const
Aggregate implementations of the ns3::Ipv4, ns3::Ipv6, ns3::Udp, and ns3::Tcp classes onto the provid...
Ipv4RawTestSuite g_ipv4rawTestSuite
Ipv4 addresses are stored in host order in this class.
void ReceivePacket(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
void SendData_IpHdr(Ptr< Socket > socket, std::string to)
uint32_t GetId(void) const
a class to store IPv4 address information on an interface
virtual Ptr< Node > GetNode(void) const =0
Return the node this socket is associated with.
Time Seconds(double value)
Construct a Time in the indicated unit.
void RemoveAllByteTags(void)
Remove all byte tags stored in this packet.
virtual bool AddAddress(uint32_t interface, Ipv4InterfaceAddress address)=0
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
Ptr< Packet > m_receivedPacket2
build a set of SimpleNetDevice objects
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.
void AddHeader(const Header &header)
Add header to this packet.
virtual uint32_t GetRxAvailable(void) const =0
Return number of bytes which can be returned from one or multiple calls to Recv.