#include "ns3/test.h"
#include "ns3/socket-factory.h"
#include "ns3/tcp-socket-factory.h"
#include "ns3/simulator.h"
#include "ns3/simple-channel.h"
#include "ns3/simple-net-device.h"
#include "ns3/drop-tail-queue.h"
#include "ns3/config.h"
#include "ns3/ipv4-static-routing.h"
#include "ns3/ipv4-list-routing.h"
#include "ns3/ipv6-static-routing.h"
#include "ns3/ipv6-list-routing.h"
#include "ns3/node.h"
#include "ns3/inet-socket-address.h"
#include "ns3/inet6-socket-address.h"
#include "ns3/uinteger.h"
#include "ns3/log.h"
#include "ns3/arp-l3-protocol.h"
#include "ns3/ipv4-l3-protocol.h"
#include "ns3/ipv6-l3-protocol.h"
#include "ns3/icmpv4-l4-protocol.h"
#include "ns3/icmpv6-l4-protocol.h"
#include "ns3/udp-l4-protocol.h"
#include "ns3/tcp-l4-protocol.h"
#include <string>
Go to the source code of this file.
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static std::string | GetString (Ptr< Packet > p) |
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static std::string | Name (std::string str, uint32_t totalStreamSize, uint32_t sourceWriteSize, uint32_t serverReadSize, uint32_t serverWriteSize, uint32_t sourceReadSize, bool useIpv6) |
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static std::string GetString |
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Ptr< Packet > |
p | ) |
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inlinestatic |
static std::string Name |
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std::string |
str, |
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uint32_t |
totalStreamSize, |
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uint32_t |
sourceWriteSize, |
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uint32_t |
serverReadSize, |
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uint32_t |
serverWriteSize, |
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uint32_t |
sourceReadSize, |
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bool |
useIpv6 |
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static |