A Discrete-Event Network Simulator
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steady-state-random-waypoint-mobility-model.cc
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1/*
2 * Copyright (c) 2009 IITP RAS
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Denis Fakhriev <fakhriev@iitp.ru>
18 */
20
21#include "ns3/double.h"
22#include "ns3/simulator.h"
23#include "ns3/test.h"
24
25#include <cmath>
26
27namespace ns3
28{
29
30NS_OBJECT_ENSURE_REGISTERED(SteadyStateRandomWaypointMobilityModel);
31
32TypeId
34{
35 static TypeId tid =
36 TypeId("ns3::SteadyStateRandomWaypointMobilityModel")
38 .SetGroupName("Mobility")
40 .AddAttribute("MinSpeed",
41 "Minimum speed value, [m/s]",
42 DoubleValue(0.3),
44 MakeDoubleChecker<double>())
45 .AddAttribute("MaxSpeed",
46 "Maximum speed value, [m/s]",
47 DoubleValue(0.7),
49 MakeDoubleChecker<double>())
50 .AddAttribute("MinPause",
51 "Minimum pause value, [s]",
52 DoubleValue(0.0),
54 MakeDoubleChecker<double>())
55 .AddAttribute("MaxPause",
56 "Maximum pause value, [s]",
57 DoubleValue(0.0),
59 MakeDoubleChecker<double>())
60 .AddAttribute("MinX",
61 "Minimum X value of traveling region, [m]",
62 DoubleValue(1),
64 MakeDoubleChecker<double>())
65 .AddAttribute("MaxX",
66 "Maximum X value of traveling region, [m]",
67 DoubleValue(1),
69 MakeDoubleChecker<double>())
70 .AddAttribute("MinY",
71 "Minimum Y value of traveling region, [m]",
72 DoubleValue(1),
74 MakeDoubleChecker<double>())
75 .AddAttribute("MaxY",
76 "Maximum Y value of traveling region, [m]",
77 DoubleValue(1),
79 MakeDoubleChecker<double>())
80 .AddAttribute("Z",
81 "Z value of traveling region (fixed), [m]",
82 DoubleValue(0.0),
84 MakeDoubleChecker<double>());
85
86 return tid;
87}
88
90 : alreadyStarted(false)
91{
92 m_speed = CreateObject<UniformRandomVariable>();
93 m_pause = CreateObject<UniformRandomVariable>();
94 m_x1_r = CreateObject<UniformRandomVariable>();
95 m_y1_r = CreateObject<UniformRandomVariable>();
96 m_x2_r = CreateObject<UniformRandomVariable>();
97 m_y2_r = CreateObject<UniformRandomVariable>();
98 m_u_r = CreateObject<UniformRandomVariable>();
99 m_x = CreateObject<UniformRandomVariable>();
100 m_y = CreateObject<UniformRandomVariable>();
101 m_position = CreateObject<RandomBoxPositionAllocator>();
102}
103
104void
106{
109}
110
111void
113{
114 alreadyStarted = true;
115 // Configure random variables based on attributes
116 NS_ASSERT(m_minSpeed >= 1e-6);
126 m_position->SetX(m_x);
127 m_position->SetY(m_y);
128 Ptr<ConstantRandomVariable> z = CreateObject<ConstantRandomVariable>();
129 z->SetAttribute("Constant", DoubleValue(m_z));
130 m_position->SetZ(z);
131
135
137 m_helper.Pause();
138
139 // calculate the steady-state probability that a node is initially paused
140 double expectedPauseTime = (m_minPause + m_maxPause) / 2;
141 double a = m_maxX - m_minX;
142 double b = m_maxY - m_minY;
143 double v0 = m_minSpeed;
144 double v1 = m_maxSpeed;
145 double log1 = b * b / a * std::log(std::sqrt((a * a) / (b * b) + 1) + a / b);
146 double log2 = a * a / b * std::log(std::sqrt((b * b) / (a * a) + 1) + b / a);
147 double expectedTravelTime = 1.0 / 6.0 * (log1 + log2);
148 expectedTravelTime +=
149 1.0 / 15.0 * ((a * a * a) / (b * b) + (b * b * b) / (a * a)) -
150 1.0 / 15.0 * std::sqrt(a * a + b * b) * ((a * a) / (b * b) + (b * b) / (a * a) - 3);
151 if (v0 == v1)
152 {
153 expectedTravelTime /= v0;
154 }
155 else
156 {
157 expectedTravelTime *= std::log(v1 / v0) / (v1 - v0);
158 }
159 double probabilityPaused = expectedPauseTime / (expectedPauseTime + expectedTravelTime);
160 NS_ASSERT(probabilityPaused >= 0 && probabilityPaused <= 1);
161
162 double u = m_u_r->GetValue(0, 1);
163 if (u < probabilityPaused) // node initially paused
164 {
165 m_helper.SetPosition(m_position->GetNext());
166 u = m_u_r->GetValue(0, 1);
167 Time pause;
168 if (m_minPause != m_maxPause)
169 {
170 if (u < (2 * m_minPause / (m_minPause + m_maxPause)))
171 {
172 pause = Seconds(u * (m_minPause + m_maxPause) / 2);
173 }
174 else
175 {
176 // there is an error in equation 20 in the Tech. Report MCS-03-04
177 // this error is corrected in the TMC 2004 paper and below
178 pause = Seconds(m_maxPause - std::sqrt((1 - u) * (m_maxPause * m_maxPause -
180 }
181 }
182 else // if pause is constant
183 {
184 pause = Seconds(u * expectedPauseTime);
185 }
187 m_event =
189 }
190 else // node initially moving
191 {
192 double x1;
193 double x2;
194 double y1;
195 double y2;
196 x1 = x2 = y1 = y2 = 0;
197 double r = 0;
198 double u1 = 1;
199 while (u1 >= r)
200 {
201 x1 = m_x1_r->GetValue(0, a);
202 y1 = m_y1_r->GetValue(0, b);
203 x2 = m_x2_r->GetValue(0, a);
204 y2 = m_y2_r->GetValue(0, b);
205 u1 = m_u_r->GetValue(0, 1);
206 r = std::sqrt(((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) / (a * a + b * b));
207 NS_ASSERT(r <= 1);
208 }
209 double u2 = m_u_r->GetValue(0, 1);
211 Vector(m_minX + u2 * x1 + (1 - u2) * x2, m_minY + u2 * y1 + (1 - u2) * y2, m_z));
213 m_event =
215 this,
216 Vector(m_minX + x2, m_minY + y2, m_z));
217 }
219}
220
221void
223{
225 Vector m_current = m_helper.GetCurrentPosition();
226 NS_ASSERT(m_minX <= m_current.x && m_current.x <= m_maxX);
227 NS_ASSERT(m_minY <= m_current.y && m_current.y <= m_maxY);
228 NS_ASSERT(m_minX <= destination.x && destination.x <= m_maxX);
229 NS_ASSERT(m_minY <= destination.y && destination.y <= m_maxY);
230 double u = m_u_r->GetValue(0, 1);
231 double speed = std::pow(m_maxSpeed, u) / std::pow(m_minSpeed, u - 1);
232 double dx = (destination.x - m_current.x);
233 double dy = (destination.y - m_current.y);
234 double dz = (destination.z - m_current.z);
235 double k = speed / std::sqrt(dx * dx + dy * dy + dz * dz);
236
237 m_helper.SetVelocity(Vector(k * dx, k * dy, k * dz));
239 Time travelDelay = Seconds(CalculateDistance(destination, m_current) / speed);
240 m_event =
243}
244
245void
247{
249 Vector m_current = m_helper.GetCurrentPosition();
250 NS_ASSERT(m_minX <= m_current.x && m_current.x <= m_maxX);
251 NS_ASSERT(m_minY <= m_current.y && m_current.y <= m_maxY);
252 Vector destination = m_position->GetNext();
253 double speed = m_speed->GetValue();
254 double dx = (destination.x - m_current.x);
255 double dy = (destination.y - m_current.y);
256 double dz = (destination.z - m_current.z);
257 double k = speed / std::sqrt(dx * dx + dy * dy + dz * dz);
258
259 m_helper.SetVelocity(Vector(k * dx, k * dy, k * dz));
261 Time travelDelay = Seconds(CalculateDistance(destination, m_current) / speed);
262 m_event =
265}
266
267void
269{
271 m_helper.Pause();
272 Time pause = Seconds(m_pause->GetValue());
275}
276
277Vector
279{
282}
283
284void
286{
287 if (alreadyStarted)
288 {
289 m_helper.SetPosition(position);
290 m_event.Cancel();
292 }
293}
294
295Vector
297{
298 return m_helper.GetVelocity();
299}
300
301int64_t
303{
304 int64_t positionStreamsAllocated = 0;
305 m_speed->SetStream(stream);
306 m_pause->SetStream(stream + 1);
307 m_x1_r->SetStream(stream + 2);
308 m_y1_r->SetStream(stream + 3);
309 m_x2_r->SetStream(stream + 4);
310 m_y2_r->SetStream(stream + 5);
311 m_u_r->SetStream(stream + 6);
312 m_x->SetStream(stream + 7);
313 m_y->SetStream(stream + 8);
314 positionStreamsAllocated = m_position->AssignStreams(stream + 9);
315 return (9 + positionStreamsAllocated);
316}
317
318} // namespace ns3
Vector GetCurrentPosition() const
Get current position vector.
Vector GetVelocity() const
Get velocity; if paused, will return a zero vector.
void Update() const
Update position, if not paused, from last position and time of last update.
void Unpause()
Resume mobility from current position at current velocity.
void SetPosition(const Vector &position)
Set position vector.
void SetVelocity(const Vector &vel)
Set new velocity vector.
void Pause()
Pause mobility at current position.
This class can be used to hold variables of floating point type such as 'double' or 'float'.
Definition: double.h:42
void Cancel()
This method is syntactic sugar for the ns3::Simulator::Cancel method.
Definition: event-id.cc:55
bool IsRunning() const
This method is syntactic sugar for !IsExpired().
Definition: event-id.cc:76
Keep track of the current position and velocity of an object.
void NotifyCourseChange() const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.
Definition: object-base.cc:211
virtual void DoInitialize()
Initialize() implementation.
Definition: object.cc:451
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
void SetStream(int64_t stream)
Specifies the stream number for the RngStream.
static EventId Schedule(const Time &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
Definition: simulator.h:571
static EventId ScheduleNow(FUNC f, Ts &&... args)
Schedule an event to expire Now.
Definition: simulator.h:605
Ptr< UniformRandomVariable > m_u_r
rv used in step 5 of algorithm
int64_t DoAssignStreams(int64_t) override
The default implementation does nothing but return the passed-in parameter.
Ptr< UniformRandomVariable > m_y2_r
rv used in rejection sampling phase
Ptr< UniformRandomVariable > m_pause
random variable for pause values
Ptr< UniformRandomVariable > m_x2_r
rv used in rejection sampling phase
void SteadyStateBeginWalk(const Vector &destination)
Use provided destination to calculate travel delay, and schedule a Start() event at that time.
Ptr< UniformRandomVariable > m_y
rv used for position allocator
Ptr< UniformRandomVariable > m_speed
random variable for speed values
static TypeId GetTypeId()
Register this type with the TypeId system.
Ptr< UniformRandomVariable > m_x1_r
rv used in rejection sampling phase
void DoInitializePrivate()
Configure random variables based on attributes; calculate the steady state probability that node is i...
void BeginWalk()
Start a motion period and schedule the ending of the motion.
void Start()
Start a pause period and schedule the ending of the pause.
Ptr< UniformRandomVariable > m_x
rv used for position allocator
ConstantVelocityHelper m_helper
helper for velocity computations
Ptr< UniformRandomVariable > m_y1_r
rv used in rejection sampling phase
Ptr< RandomBoxPositionAllocator > m_position
position allocator
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:105
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:932
double GetValue(double min, double max)
Get the next random value drawn from the distribution.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:66
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Definition: double.h:43
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1326
Every class exported by the ns3 library is enclosed in the ns3 namespace.
double CalculateDistance(const Vector3D &a, const Vector3D &b)
Definition: vector.cc:109