12#include "ns3/packet.h"
13#include "ns3/simulator.h"
14#include "ns3/trace-source-accessor.h"
27 TypeId(
"ns3::PointToPointChannel")
29 .SetGroupName(
"PointToPoint")
31 .AddAttribute(
"Delay",
32 "Propagation delay through the channel",
36 .AddTraceSource(
"TxRxPointToPoint",
37 "Trace source indicating transmission of packet "
38 "from the PointToPointChannel, used by the Animation "
41 "ns3::PointToPointChannel::TxRxAnimationCallback");
Abstract Channel Base Class.
Ptr< PointToPointNetDevice > m_dst
Second NetDevice.
Ptr< PointToPointNetDevice > m_src
First NetDevice.
WireState m_state
State of the link.
Simple Point To Point Channel.
Time GetDelay() const
Get the delay associated with this channel.
static TypeId GetTypeId()
Get the TypeId.
Link m_link[N_DEVICES]
Link model.
std::size_t m_nDevices
Devices of this channel.
void Attach(Ptr< PointToPointNetDevice > device)
Attach a given netdevice to this channel.
Ptr< PointToPointNetDevice > GetSource(uint32_t i) const
Get the net-device source.
std::size_t GetNDevices() const override
Get number of devices on this channel.
Ptr< NetDevice > GetDevice(std::size_t i) const override
Get NetDevice corresponding to index i on this channel.
PointToPointChannel()
Create a PointToPointChannel.
Ptr< PointToPointNetDevice > GetDestination(uint32_t i) const
Get the net-device destination.
@ IDLE
Idle state (no transmission from NetDevice)
@ INITIALIZING
Initializing state.
Ptr< PointToPointNetDevice > GetPointToPointDevice(std::size_t i) const
Get PointToPointNetDevice corresponding to index i on this channel.
bool IsInitialized() const
Check to make sure the link is initialized.
TracedCallback< Ptr< const Packet >, Ptr< NetDevice >, Ptr< NetDevice >, Time, Time > m_txrxPointToPoint
The trace source for the packet transmission animation events that the device can fire.
Time m_delay
Propagation delay.
virtual bool TransmitStart(Ptr< const Packet > p, Ptr< PointToPointNetDevice > src, Time txTime)
Transmit a packet over this channel.
static const std::size_t N_DEVICES
Each point to point link has exactly two net devices.
void Receive(Ptr< Packet > p)
Receive a packet from a connected PointToPointChannel.
Smart pointer class similar to boost::intrusive_ptr.
static void ScheduleWithContext(uint32_t context, const Time &delay, FUNC f, Ts &&... args)
Schedule an event with the given context.
Simulation virtual time values and global simulation resolution.
AttributeValue implementation for Time.
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
Ptr< const AttributeChecker > MakeTimeChecker()
Helper to make an unbounded Time checker.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_LOGIC(msg)
Use NS_LOG to output a message of level LOG_LOGIC.
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Time Seconds(double value)
Construct a Time in the indicated unit.
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
Every class exported by the ns3 library is enclosed in the ns3 namespace.