A Discrete-Event Network Simulator
API
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header.h
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1/*
2 * Copyright (c) 2005 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18 */
19
20#ifndef HEADER_H
21#define HEADER_H
22
23#include "buffer.h"
24#include "chunk.h"
25
26#include <stdint.h>
27
28namespace ns3
29{
30
31/**
32 * \ingroup packet
33 *
34 * \brief Protocol header serialization and deserialization.
35 *
36 * Every Protocol header which needs to be inserted or removed
37 * from a Packet instance must derive from this base class and
38 * implement the pure virtual methods defined here.
39 *
40 * Sample code which shows how to create a new type of Header, and how to use it,
41 * is shown in the sample file samples/main-packet-header.cc
42 */
43class Header : public Chunk
44{
45 public:
46 /**
47 * \brief Get the type ID.
48 * \return the object TypeId
49 */
50 static TypeId GetTypeId();
51 ~Header() override;
52
54 /**
55 * \returns the expected size of the header.
56 *
57 * This method is used by Packet::AddHeader
58 * to store a header into the byte buffer of a packet. This method
59 * should return the number of bytes which are needed to store
60 * the full header data by Serialize.
61 */
62 virtual uint32_t GetSerializedSize() const = 0;
63 /**
64 * \param start an iterator which points to where the header should
65 * be written.
66 *
67 * This method is used by Packet::AddHeader to
68 * store a header into the byte buffer of a packet.
69 * The data written
70 * is expected to match bit-for-bit the representation of this
71 * header in a real network.
72 */
73 virtual void Serialize(Buffer::Iterator start) const = 0;
74 /**
75 * \param start an iterator which points to where the header should
76 * read from.
77 * \returns the number of bytes read.
78 *
79 * This method is used by Packet::RemoveHeader to
80 * re-create a header from the byte buffer of a packet.
81 * The data read is expected to
82 * match bit-for-bit the representation of this header in real
83 * networks.
84 *
85 * Note that data is not actually removed from the buffer to
86 * which the iterator points. Both Packet::RemoveHeader() and
87 * Packet::PeekHeader() call Deserialize(), but only the RemoveHeader()
88 * has additional statements to remove the header bytes from the
89 * underlying buffer and associated metadata.
90 */
92 /**
93 * \param os output stream
94 * This method is used by Packet::Print to print the
95 * content of a header as ascii data to a c++ output stream.
96 * Although the header is free to format its output as it
97 * wishes, it is recommended to follow a few rules to integrate
98 * with the packet pretty printer: start with flags, small field
99 * values located between a pair of parens. Values should be separated
100 * by whitespace. Follow the parens with the important fields,
101 * separated by whitespace.
102 * i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5
103 */
104 void Print(std::ostream& os) const override = 0;
105};
106
107/**
108 * \brief Stream insertion operator.
109 *
110 * \param os the stream
111 * \param header the header
112 * \returns a reference to the stream
113 */
114std::ostream& operator<<(std::ostream& os, const Header& header);
115
116} // namespace ns3
117
118#endif /* HEADER_H */
iterator in a Buffer instance
Definition: buffer.h:100
abstract base class for ns3::Header and ns3::Trailer
Definition: chunk.h:36
virtual uint32_t Deserialize(Buffer::Iterator start)=0
Deserialize the object from a buffer iterator.
Protocol header serialization and deserialization.
Definition: header.h:44
static TypeId GetTypeId()
Get the type ID.
Definition: header.cc:37
~Header() override
Definition: header.cc:31
virtual uint32_t GetSerializedSize() const =0
void Print(std::ostream &os) const override=0
uint32_t Deserialize(Buffer::Iterator start) override=0
virtual void Serialize(Buffer::Iterator start) const =0
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.
std::ostream & operator<<(std::ostream &os, const Angles &a)
Definition: angles.cc:159