Object to create transport layer instances that provide a socket API to applications. More...
#include <socket-factory.h>
Public Member Functions | |
SocketFactory () | |
virtual Ptr< Socket > | CreateSocket (void)=0 |
![]() | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Start (void) |
![]() | |
SimpleRefCount () | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
![]() | |
virtual | ~ObjectBase () |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
This method returns the TypeId associated to ns3::SocketFactory. |
Additional Inherited Members | |
![]() | |
Object (const Object &o) | |
virtual void | DoDispose (void) |
virtual void | DoStart (void) |
virtual void | NotifyNewAggregate (void) |
Object to create transport layer instances that provide a socket API to applications.
This base class defines the API for creating sockets. The socket factory also can hold the global variables used to initialize newly created sockets, such as values that are set through the sysctl or proc interfaces in Linux.
If you want to write a new transport protocol accessible through sockets, you need to subclass this factory class, implement CreateSocket, instantiate the object, and aggregate it to the node.
Definition at line 48 of file socket-factory.h.
ns3::SocketFactory::SocketFactory | ( | ) |
Definition at line 33 of file socket-factory.cc.
Base class method for creating socket instances.
Implemented in ns3::UdpSocketFactoryImpl, ns3::NscTcpSocketFactoryImpl, ns3::TcpSocketFactoryImpl, ns3::PacketSocketFactory, ns3::Ipv6RawSocketFactoryImpl, and ns3::Ipv4RawSocketFactoryImpl.
|
static |
This method returns the TypeId associated to ns3::SocketFactory.
No Attributes defined for this type.
No TraceSources defined for this type.
Reimplemented from ns3::Object.
Reimplemented in ns3::Ipv6RawSocketFactory, ns3::TcpSocketFactory, ns3::UdpSocketFactory, ns3::Ipv4RawSocketFactory, and ns3::PacketSocketFactory.
Definition at line 26 of file socket-factory.cc.
References ns3::TypeId::SetParent().