Doxygen introspection did not find any typical Config paths. More...
#include <realtime-simulator-impl.h>
Public Types | |
enum | SynchronizationMode { SYNC_BEST_EFFORT, SYNC_HARD_LIMIT } |
Enumeration of the types of packets supported in the class. More... | |
Public Member Functions | |
RealtimeSimulatorImpl () | |
~RealtimeSimulatorImpl () | |
virtual void | Cancel (const EventId &ev) |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires. More... | |
virtual void | Destroy () |
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. More... | |
virtual uint32_t | GetContext (void) const |
virtual Time | GetDelayLeft (const EventId &id) const |
Time | GetHardLimit (void) const |
virtual Time | GetMaximumSimulationTime (void) const |
RealtimeSimulatorImpl::SynchronizationMode | GetSynchronizationMode (void) const |
virtual uint32_t | GetSystemId (void) const |
virtual bool | IsExpired (const EventId &ev) const |
This method has O(1) complexity. More... | |
virtual bool | IsFinished (void) const |
If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true. More... | |
virtual Time | Now (void) const |
Return the "current simulation time". More... | |
Time | RealtimeNow (void) const |
virtual void | Remove (const EventId &ev) |
Remove an event from the event list. More... | |
virtual void | Run (void) |
Run the simulation until one of: More... | |
virtual EventId | Schedule (Time const &time, EventImpl *event) |
virtual EventId | ScheduleDestroy (EventImpl *event) |
virtual EventId | ScheduleNow (EventImpl *event) |
void | ScheduleRealtime (Time const &time, EventImpl *event) |
void | ScheduleRealtimeNow (EventImpl *event) |
void | ScheduleRealtimeNowWithContext (uint32_t context, EventImpl *event) |
void | ScheduleRealtimeWithContext (uint32_t context, Time const &time, EventImpl *event) |
virtual void | ScheduleWithContext (uint32_t context, Time const &time, EventImpl *event) |
void | SetHardLimit (Time limit) |
virtual void | SetScheduler (ObjectFactory schedulerFactory) |
void | SetSynchronizationMode (RealtimeSimulatorImpl::SynchronizationMode mode) |
virtual void | Stop (void) |
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller. More... | |
virtual void | Stop (Time const &time) |
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. More... | |
![]() | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
![]() | |
SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
![]() | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
![]() | |
static TypeId | GetTypeId (void) |
![]() | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
![]() | |
static void | Cleanup (void) |
Noop. More... | |
![]() | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Types | |
typedef std::list< EventId > | DestroyEvents |
Private Member Functions | |
virtual void | DoDispose (void) |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
uint64_t | NextTs (void) const |
void | ProcessOneEvent (void) |
bool | Realtime (void) const |
bool | Running (void) const |
Private Attributes | |
uint32_t | m_currentContext |
uint64_t | m_currentTs |
uint32_t | m_currentUid |
DestroyEvents | m_destroyEvents |
Ptr< Scheduler > | m_events |
Time | m_hardLimit |
The maximum allowable drift from real-time in SYNC_HARD_LIMIT mode. More... | |
SystemThread::ThreadId | m_main |
SystemMutex | m_mutex |
bool | m_running |
bool | m_stop |
SynchronizationMode | m_synchronizationMode |
The policy to use if the simulation cannot keep synchronized to real-time. More... | |
Ptr< Synchronizer > | m_synchronizer |
uint32_t | m_uid |
int | m_unscheduledEvents |
Additional Inherited Members | |
![]() | |
Object (const Object &o) | |
virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
![]() | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
Doxygen introspection did not find any typical Config paths.
No TraceSources are defined for this type.
Definition at line 41 of file realtime-simulator-impl.h.
|
private |
Definition at line 96 of file realtime-simulator-impl.h.
Enumeration of the types of packets supported in the class.
Enumerator | |
---|---|
SYNC_BEST_EFFORT | |
SYNC_HARD_LIMIT |
Make a best effort to keep synced to real-time. |
Definition at line 50 of file realtime-simulator-impl.h.
ns3::RealtimeSimulatorImpl::RealtimeSimulatorImpl | ( | ) |
Definition at line 70 of file realtime-simulator-impl.cc.
References m_currentContext, m_currentTs, m_currentUid, m_main, m_running, m_stop, m_synchronizer, m_uid, m_unscheduledEvents, NS_LOG_FUNCTION, and ns3::SystemThread::Self().
ns3::RealtimeSimulatorImpl::~RealtimeSimulatorImpl | ( | ) |
Definition at line 94 of file realtime-simulator-impl.cc.
References NS_LOG_FUNCTION.
|
virtual |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires.
This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to cancel |
Implements ns3::SimulatorImpl.
Definition at line 744 of file realtime-simulator-impl.cc.
References IsExpired().
|
virtual |
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker.
After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.
Implements ns3::SimulatorImpl.
Definition at line 114 of file realtime-simulator-impl.cc.
References m_destroyEvents, NS_LOG_FUNCTION, and NS_LOG_LOGIC.
|
privatevirtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 100 of file realtime-simulator-impl.cc.
References ns3::Object::DoDispose(), ns3::Scheduler::Event::impl, m_events, m_synchronizer, NS_LOG_FUNCTION, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
|
virtual |
Implements ns3::SimulatorImpl.
Definition at line 811 of file realtime-simulator-impl.cc.
References m_currentContext.
Referenced by Schedule(), ScheduleNow(), ScheduleRealtime(), and ScheduleRealtimeNow().
id | the event id to analyse |
Implements ns3::SimulatorImpl.
Definition at line 690 of file realtime-simulator-impl.cc.
References IsExpired(), m_currentTs, and ns3::TimeStep().
Time ns3::RealtimeSimulatorImpl::GetHardLimit | ( | void | ) | const |
Definition at line 838 of file realtime-simulator-impl.cc.
References m_hardLimit, and NS_LOG_FUNCTION.
|
virtual |
The returned value will always be bigger than or equal to Simulator::Now.
Implements ns3::SimulatorImpl.
Definition at line 796 of file realtime-simulator-impl.cc.
References ns3::TimeStep().
RealtimeSimulatorImpl::SynchronizationMode ns3::RealtimeSimulatorImpl::GetSynchronizationMode | ( | void | ) | const |
Definition at line 824 of file realtime-simulator-impl.cc.
References m_synchronizationMode, and NS_LOG_FUNCTION.
|
virtual |
Implements ns3::SimulatorImpl.
Definition at line 805 of file realtime-simulator-impl.cc.
|
static |
Definition at line 49 of file realtime-simulator-impl.cc.
References m_hardLimit, ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), ns3::MakeTimeChecker(), ns3::TypeId::SetParent(), SetSynchronizationMode(), SYNC_BEST_EFFORT, and SYNC_HARD_LIMIT.
|
virtual |
This method has O(1) complexity.
Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.
ev | the event to test for expiration |
Implements ns3::SimulatorImpl.
Definition at line 753 of file realtime-simulator-impl.cc.
References ns3::EventId::GetTs(), ns3::EventId::GetUid(), ns3::EventImpl::IsCancelled(), m_currentTs, m_currentUid, m_destroyEvents, and ns3::EventId::PeekEventImpl().
Referenced by Cancel(), GetDelayLeft(), and Remove().
|
virtual |
If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true.
Return false otherwise.
Implements ns3::SimulatorImpl.
Definition at line 390 of file realtime-simulator-impl.cc.
|
private |
Definition at line 405 of file realtime-simulator-impl.cc.
References m_events, and NS_ASSERT_MSG.
Referenced by ProcessOneEvent().
|
virtual |
Return the "current simulation time".
Implements ns3::SimulatorImpl.
Definition at line 592 of file realtime-simulator-impl.cc.
References m_currentTs, and ns3::TimeStep().
|
private |
Definition at line 161 of file realtime-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, m_currentContext, m_currentTs, m_currentUid, m_events, m_hardLimit, m_mutex, m_synchronizationMode, m_synchronizer, m_unscheduledEvents, NextTs(), NS_ASSERT_MSG, NS_FATAL_ERROR, NS_LOG_LOGIC, and SYNC_HARD_LIMIT.
Referenced by Run().
|
private |
Definition at line 482 of file realtime-simulator-impl.cc.
References m_synchronizer.
Time ns3::RealtimeSimulatorImpl::RealtimeNow | ( | void | ) | const |
Definition at line 662 of file realtime-simulator-impl.cc.
References m_synchronizer, and ns3::TimeStep().
|
virtual |
Remove an event from the event list.
This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to remove from the list of scheduled events. |
Implements ns3::SimulatorImpl.
Definition at line 705 of file realtime-simulator-impl.cc.
References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, m_mutex, and m_unscheduledEvents.
|
virtual |
Run the simulation until one of:
Implements ns3::SimulatorImpl.
Definition at line 414 of file realtime-simulator-impl.cc.
References m_currentTs, m_events, m_main, m_mutex, m_running, m_stop, m_synchronizer, m_unscheduledEvents, NS_ASSERT_MSG, NS_LOG_FUNCTION, ProcessOneEvent(), and ns3::SystemThread::Self().
|
private |
Definition at line 476 of file realtime-simulator-impl.cc.
References m_running.
time | delay until the event expires |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 505 of file realtime-simulator-impl.cc.
References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Time::IsPositive(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, ns3::Simulator::Now(), NS_ASSERT_MSG, NS_LOG_FUNCTION, and ns3::TimeStep().
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 668 of file realtime-simulator-impl.cc.
References m_currentTs, m_destroyEvents, m_mutex, m_uid, and NS_LOG_FUNCTION.
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 571 of file realtime-simulator-impl.cc.
References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, and NS_LOG_FUNCTION.
Definition at line 622 of file realtime-simulator-impl.cc.
References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeWithContext().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNow | ( | EventImpl * | event | ) |
Definition at line 655 of file realtime-simulator-impl.cc.
References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeNowWithContext().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNowWithContext | ( | uint32_t | context, |
EventImpl * | event | ||
) |
Definition at line 629 of file realtime-simulator-impl.cc.
References ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_running, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
Referenced by ScheduleRealtimeNow().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeWithContext | ( | uint32_t | context, |
Time const & | time, | ||
EventImpl * | event | ||
) |
Definition at line 601 of file realtime-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
Referenced by ScheduleRealtime().
|
virtual |
time | delay until the event expires |
context | event context |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 535 of file realtime-simulator-impl.cc.
References ns3::SystemThread::Equals(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_main, m_mutex, m_running, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
void ns3::RealtimeSimulatorImpl::SetHardLimit | ( | Time | limit | ) |
Definition at line 831 of file realtime-simulator-impl.cc.
References m_hardLimit, and NS_LOG_FUNCTION.
|
virtual |
schedulerFactory | a new event scheduler factory |
The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transfered to the new scheduler before we start to use it.
Implements ns3::SimulatorImpl.
Definition at line 139 of file realtime-simulator-impl.cc.
References ns3::ObjectFactory::Create(), m_events, m_mutex, and NS_LOG_FUNCTION.
void ns3::RealtimeSimulatorImpl::SetSynchronizationMode | ( | RealtimeSimulatorImpl::SynchronizationMode | mode | ) |
Definition at line 817 of file realtime-simulator-impl.cc.
References m_synchronizationMode, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
|
virtual |
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller.
Implements ns3::SimulatorImpl.
Definition at line 488 of file realtime-simulator-impl.cc.
References m_stop, and NS_LOG_FUNCTION.
|
virtual |
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time.
The stop time is relative to the current simulation time.
time | the stop time, relative to the current time. |
Implements ns3::SimulatorImpl.
Definition at line 495 of file realtime-simulator-impl.cc.
References NS_LOG_FUNCTION, ns3::Simulator::Schedule(), and ns3::Simulator::Stop().
|
private |
Definition at line 107 of file realtime-simulator-impl.h.
Referenced by GetContext(), ProcessOneEvent(), and RealtimeSimulatorImpl().
|
private |
Definition at line 106 of file realtime-simulator-impl.h.
Referenced by GetDelayLeft(), IsExpired(), Now(), ProcessOneEvent(), RealtimeSimulatorImpl(), Run(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Definition at line 105 of file realtime-simulator-impl.h.
Referenced by IsExpired(), ProcessOneEvent(), and RealtimeSimulatorImpl().
|
private |
Definition at line 97 of file realtime-simulator-impl.h.
Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().
Definition at line 102 of file realtime-simulator-impl.h.
Referenced by DoDispose(), IsFinished(), NextTs(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), ScheduleWithContext(), and SetScheduler().
|
private |
The maximum allowable drift from real-time in SYNC_HARD_LIMIT mode.
Definition at line 121 of file realtime-simulator-impl.h.
Referenced by GetHardLimit(), GetTypeId(), ProcessOneEvent(), and SetHardLimit().
|
private |
Definition at line 123 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Run(), and ScheduleWithContext().
|
mutableprivate |
Definition at line 109 of file realtime-simulator-impl.h.
Referenced by IsFinished(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), ScheduleWithContext(), and SetScheduler().
|
private |
Definition at line 99 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Run(), Running(), ScheduleRealtimeNowWithContext(), and ScheduleWithContext().
|
private |
Definition at line 98 of file realtime-simulator-impl.h.
Referenced by IsFinished(), RealtimeSimulatorImpl(), Run(), and Stop().
|
private |
The policy to use if the simulation cannot keep synchronized to real-time.
Definition at line 116 of file realtime-simulator-impl.h.
Referenced by GetSynchronizationMode(), ProcessOneEvent(), and SetSynchronizationMode().
|
private |
Definition at line 111 of file realtime-simulator-impl.h.
Referenced by DoDispose(), ProcessOneEvent(), Realtime(), RealtimeNow(), RealtimeSimulatorImpl(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Definition at line 104 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Definition at line 103 of file realtime-simulator-impl.h.
Referenced by ProcessOneEvent(), RealtimeSimulatorImpl(), Remove(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().