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random-walk-2d-mobility-model.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2006,2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
21 #include "ns3/enum.h"
22 #include "ns3/double.h"
23 #include "ns3/string.h"
24 #include "ns3/pointer.h"
25 #include "ns3/simulator.h"
26 #include "ns3/log.h"
27 #include <cmath>
28 
29 NS_LOG_COMPONENT_DEFINE ("RandomWalk2d");
30 
31 namespace ns3 {
32 
33 NS_OBJECT_ENSURE_REGISTERED (RandomWalk2dMobilityModel);
34 
35 TypeId
37 {
38  static TypeId tid = TypeId ("ns3::RandomWalk2dMobilityModel")
40  .SetGroupName ("Mobility")
41  .AddConstructor<RandomWalk2dMobilityModel> ()
42  .AddAttribute ("Bounds",
43  "Bounds of the area to cruise.",
44  RectangleValue (Rectangle (0.0, 100.0, 0.0, 100.0)),
45  MakeRectangleAccessor (&RandomWalk2dMobilityModel::m_bounds),
46  MakeRectangleChecker ())
47  .AddAttribute ("Time",
48  "Change current direction and speed after moving for this delay.",
49  TimeValue (Seconds (1.0)),
50  MakeTimeAccessor (&RandomWalk2dMobilityModel::m_modeTime),
51  MakeTimeChecker ())
52  .AddAttribute ("Distance",
53  "Change current direction and speed after moving for this distance.",
54  DoubleValue (1.0),
55  MakeDoubleAccessor (&RandomWalk2dMobilityModel::m_modeDistance),
56  MakeDoubleChecker<double> ())
57  .AddAttribute ("Mode",
58  "The mode indicates the condition used to "
59  "change the current speed and direction",
64  .AddAttribute ("Direction",
65  "A random variable used to pick the direction (gradients).",
66  StringValue ("ns3::UniformRandomVariable[Min=0.0|Max=6.283184]"),
67  MakePointerAccessor (&RandomWalk2dMobilityModel::m_direction),
68  MakePointerChecker<RandomVariableStream> ())
69  .AddAttribute ("Speed",
70  "A random variable used to pick the speed (m/s).",
71  StringValue ("ns3::UniformRandomVariable[Min=2.0|Max=4.0]"),
72  MakePointerAccessor (&RandomWalk2dMobilityModel::m_speed),
73  MakePointerChecker<RandomVariableStream> ());
74  return tid;
75 }
76 
77 void
79 {
82 }
83 
84 void
86 {
87  m_helper.Update ();
88  double speed = m_speed->GetValue ();
89  double direction = m_direction->GetValue ();
90  Vector vector (std::cos (direction) * speed,
91  std::sin (direction) * speed,
92  0.0);
93  m_helper.SetVelocity (vector);
94  m_helper.Unpause ();
95 
96  Time delayLeft;
98  {
99  delayLeft = m_modeTime;
100  }
101  else
102  {
103  delayLeft = Seconds (m_modeDistance / speed);
104  }
105  DoWalk (delayLeft);
106 }
107 
108 void
110 {
111  Vector position = m_helper.GetCurrentPosition ();
112  Vector speed = m_helper.GetVelocity ();
113  Vector nextPosition = position;
114  nextPosition.x += speed.x * delayLeft.GetSeconds ();
115  nextPosition.y += speed.y * delayLeft.GetSeconds ();
116  m_event.Cancel ();
117  if (m_bounds.IsInside (nextPosition))
118  {
120  }
121  else
122  {
123  nextPosition = m_bounds.CalculateIntersection (position, speed);
124  Time delay = Seconds ((nextPosition.x - position.x) / speed.x);
126  delayLeft - delay);
127  }
129 }
130 
131 void
133 {
135  Vector position = m_helper.GetCurrentPosition ();
136  Vector speed = m_helper.GetVelocity ();
137  switch (m_bounds.GetClosestSide (position))
138  {
139  case Rectangle::RIGHT:
140  case Rectangle::LEFT:
141  speed.x = -speed.x;
142  break;
143  case Rectangle::TOP:
144  case Rectangle::BOTTOM:
145  speed.y = -speed.y;
146  break;
147  }
148  m_helper.SetVelocity (speed);
149  m_helper.Unpause ();
150  DoWalk (delayLeft);
151 }
152 
153 void
155 {
156  // chain up
158 }
159 Vector
161 {
163  return m_helper.GetCurrentPosition ();
164 }
165 void
167 {
168  NS_ASSERT (m_bounds.IsInside (position));
169  m_helper.SetPosition (position);
172 }
173 Vector
175 {
176  return m_helper.GetVelocity ();
177 }
178 int64_t
180 {
181  m_speed->SetStream (stream);
182  m_direction->SetStream (stream + 1);
183  return 2;
184 }
185 
186 
187 } // namespace ns3
double x
x coordinate of vector
Definition: vector.h:49
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:79
void SetStream(int64_t stream)
Specifies the stream number for this RNG stream.
Ptr< const AttributeChecker > MakeEnumChecker(int v1, std::string n1, int v2, std::string n2, int v3, std::string n3, int v4, std::string n4, int v5, std::string n5, int v6, std::string n6, int v7, std::string n7, int v8, std::string n8, int v9, std::string n9, int v10, std::string n10, int v11, std::string n11, int v12, std::string n12, int v13, std::string n13, int v14, std::string n14, int v15, std::string n15, int v16, std::string n16, int v17, std::string n17, int v18, std::string n18, int v19, std::string n19, int v20, std::string n20, int v21, std::string n21, int v22, std::string n22)
Definition: enum.cc:178
Vector CalculateIntersection(const Vector &current, const Vector &speed) const
Definition: rectangle.cc:89
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register the class in the ns-3 factory.
Definition: object-base.h:38
hold variables of type string
Definition: string.h:18
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
Definition: assert.h:61
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:170
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
Definition: object.cc:335
static EventId Schedule(Time const &time, MEM mem_ptr, OBJ obj)
Schedule an event to expire at the relative time "time" is reached.
Definition: simulator.h:825
a 3d vector
Definition: vector.h:31
virtual double GetValue(void)=0
Returns a random double from the underlying distribution.
hold objects of type ns3::Rectangle
Keep track of the current position and velocity of an object.
2D random walk mobility model.
double GetSeconds(void) const
Definition: nstime.h:272
hold variables of type 'enum'
Definition: enum.h:37
virtual void DoSetPosition(const Vector &position)
hold objects of type ns3::Time
Definition: nstime.h:1008
bool IsInside(const Vector &position) const
Definition: rectangle.cc:48
void NotifyCourseChange(void) const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
static void Remove(const EventId &id)
Remove an event from the event list.
Definition: simulator.cc:258
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
void SetVelocity(const Vector &vel)
double y
y coordinate of vector
Definition: vector.h:53
static EventId ScheduleNow(MEM mem_ptr, OBJ obj)
Schedule an event to expire Now.
Definition: simulator.h:986
Ptr< const AttributeAccessor > MakeEnumAccessor(T1 a1)
Definition: enum.h:118
virtual void DoInitialize(void)
This method is called only once by Object::Initialize.
Side GetClosestSide(const Vector &position) const
Definition: rectangle.cc:56
void UpdateWithBounds(const Rectangle &rectangle) const
void Cancel(void)
This method is syntactic sugar for the ns3::Simulator::cancel method.
Definition: event-id.cc:47
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.
Definition: time.cc:441
void SetPosition(const Vector &position)
Hold a floating point type.
Definition: double.h:41
a unique identifier for an interface.
Definition: type-id.h:49
a 2d rectangle
Definition: rectangle.h:33
TypeId SetParent(TypeId tid)
Definition: type-id.cc:610
virtual void DoInitialize(void)
This method is called only once by Object::Initialize.
Definition: object.cc:342
virtual int64_t DoAssignStreams(int64_t)
The default implementation does nothing but return the passed-in parameter.