22 #include "ns3/double.h"    46     .AddAttribute (
"Wind", 
"Wind speed in m/s.",
    49                    MakeDoubleChecker<double> (0))
    50     .AddAttribute (
"Shipping", 
"Shipping contribution to noise between 0 and 1.",
    53                    MakeDoubleChecker<double> (0,1))
    63   double turb, wind, ship, thermal;
    64   double turbDb, windDb, shipDb, thermalDb, noiseDb;
    66   turbDb = 17.0 - 30.0 * std::log10 (fKhz);
    67   turb = std::pow (10.0, turbDb * 0.1);
    69   shipDb = 40.0 + 20.0 * (
m_shipping - 0.5) + 26.0 * std::log10 (fKhz) - 60.0 * std::log10 (fKhz + 0.03);
    70   ship = std::pow (10.0, (shipDb * 0.1));
    72   windDb = 50.0 + 7.5 * std::pow (
m_wind, 0.5) + 20.0 * std::log10 (fKhz) - 40.0 * std::log10 (fKhz + 0.4);
    73   wind = std::pow (10.0, windDb * 0.1);
    75   thermalDb = -15 + 20 * std::log10 (fKhz);
    76   thermal = std::pow (10, thermalDb * 0.1);
    78   noiseDb = 10 * std::log10 (turb + ship + wind + thermal);
 Standard ambient acoustic noise model. 
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
double m_shipping
Shipping contribution to noise between 0 and 1. 
double m_wind
Wind speed in m/s. 
virtual double GetNoiseDbHz(double fKhz) const
Compute the noise power at a given frequency. 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
static TypeId GetTypeId(void)
Register this type. 
UAN Noise Model base class. 
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
 Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
virtual ~UanNoiseModelDefault()
Dummy destructor, DoDispose. 
This class can be used to hold variables of floating point type such as 'double' or 'float'...
a unique identifier for an interface. 
TypeId SetParent(TypeId tid)
Set the parent TypeId. 
UanNoiseModelDefault()
Default constructor.