A Discrete-Event Network Simulator
API
udp-socket-factory.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #include "udp-socket-factory.h"
21 #include "ns3/uinteger.h"
22 
23 namespace ns3 {
24 
25 NS_OBJECT_ENSURE_REGISTERED (UdpSocketFactory);
26 
28 {
29  static TypeId tid = TypeId ("ns3::UdpSocketFactory")
31  .SetGroupName ("Internet")
32  ;
33  return tid;
34 }
35 
36 } // namespace ns3
static TypeId GetTypeId(void)
Get the type ID.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
Object to create transport layer instances that provide a socket API to applications.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
a unique identifier for an interface.
Definition: type-id.h:58
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:923