A Discrete-Event Network Simulator
API
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tcp-l4-protocol.cc
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1/*
2 * Copyright (c) 2007 Georgia Tech Research Corporation
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Raj Bhattacharjea <raj.b@gatech.edu>
18 */
19
20#include "tcp-l4-protocol.h"
21
23#include "ipv4-end-point.h"
24#include "ipv4-route.h"
27#include "ipv6-end-point.h"
28#include "ipv6-l3-protocol.h"
29#include "ipv6-route.h"
31#include "rtt-estimator.h"
32#include "tcp-congestion-ops.h"
33#include "tcp-cubic.h"
34#include "tcp-header.h"
35#include "tcp-prr-recovery.h"
36#include "tcp-recovery-ops.h"
37#include "tcp-socket-base.h"
39
40#include "ns3/assert.h"
41#include "ns3/boolean.h"
42#include "ns3/log.h"
43#include "ns3/node.h"
44#include "ns3/nstime.h"
45#include "ns3/object-map.h"
46#include "ns3/packet.h"
47#include "ns3/simulator.h"
48
49#include <iomanip>
50#include <sstream>
51#include <unordered_map>
52#include <vector>
53
54namespace ns3
55{
56
57NS_LOG_COMPONENT_DEFINE("TcpL4Protocol");
58
59NS_OBJECT_ENSURE_REGISTERED(TcpL4Protocol);
60
61// TcpL4Protocol stuff----------------------------------------------------------
62
63#undef NS_LOG_APPEND_CONTEXT
64#define NS_LOG_APPEND_CONTEXT \
65 if (m_node) \
66 { \
67 std::clog << " [node " << m_node->GetId() << "] "; \
68 }
69
70/* see http://www.iana.org/assignments/protocol-numbers */
71const uint8_t TcpL4Protocol::PROT_NUMBER = 6;
72
73TypeId
75{
76 static TypeId tid =
77 TypeId("ns3::TcpL4Protocol")
79 .SetGroupName("Internet")
80 .AddConstructor<TcpL4Protocol>()
81 .AddAttribute("RttEstimatorType",
82 "Type of RttEstimator objects.",
86 .AddAttribute("SocketType",
87 "Socket type of TCP objects.",
91 .AddAttribute("RecoveryType",
92 "Recovery type of TCP objects.",
96 .AddAttribute("SocketList",
97 "A container of sockets associated to this protocol. "
98 "The underlying type is an unordered map, the attribute name "
99 "is kept for backward compatibility.",
102 MakeObjectMapChecker<TcpSocketBase>());
103 return tid;
104}
105
107 : m_endPoints(new Ipv4EndPointDemux()),
108 m_endPoints6(new Ipv6EndPointDemux())
109{
110 NS_LOG_FUNCTION(this);
111}
112
114{
115 NS_LOG_FUNCTION(this);
116}
117
118void
120{
121 NS_LOG_FUNCTION(this);
122 m_node = node;
123}
124
125void
127{
128 NS_LOG_FUNCTION(this);
129 Ptr<Node> node = this->GetObject<Node>();
130 Ptr<Ipv4> ipv4 = this->GetObject<Ipv4>();
131 Ptr<Ipv6> ipv6 = node->GetObject<Ipv6>();
132
133 if (!m_node)
134 {
135 if (node && (ipv4 || ipv6))
136 {
137 this->SetNode(node);
138 Ptr<TcpSocketFactoryImpl> tcpFactory = CreateObject<TcpSocketFactoryImpl>();
139 tcpFactory->SetTcp(this);
140 node->AggregateObject(tcpFactory);
141 }
142 }
143
144 // We set at least one of our 2 down targets to the IPv4/IPv6 send
145 // functions. Since these functions have different prototypes, we
146 // need to keep track of whether we are connected to an IPv4 or
147 // IPv6 lower layer and call the appropriate one.
148
149 if (ipv4 && m_downTarget.IsNull())
150 {
151 ipv4->Insert(this);
153 }
154 if (ipv6 && m_downTarget6.IsNull())
155 {
156 ipv6->Insert(this);
158 }
160}
161
162int
164{
165 return PROT_NUMBER;
166}
167
168void
170{
171 NS_LOG_FUNCTION(this);
172 m_sockets.clear();
173
174 if (m_endPoints != nullptr)
175 {
176 delete m_endPoints;
177 m_endPoints = nullptr;
178 }
179
180 if (m_endPoints6 != nullptr)
181 {
182 delete m_endPoints6;
183 m_endPoints6 = nullptr;
184 }
185
186 m_node = nullptr;
190}
191
194{
195 return CreateSocket(congestionTypeId, m_recoveryTypeId);
196}
197
199TcpL4Protocol::CreateSocket(TypeId congestionTypeId, TypeId recoveryTypeId)
200{
201 NS_LOG_FUNCTION(this << congestionTypeId.GetName());
202 ObjectFactory rttFactory;
203 ObjectFactory congestionAlgorithmFactory;
204 ObjectFactory recoveryAlgorithmFactory;
205 rttFactory.SetTypeId(m_rttTypeId);
206 congestionAlgorithmFactory.SetTypeId(congestionTypeId);
207 recoveryAlgorithmFactory.SetTypeId(recoveryTypeId);
208
209 Ptr<RttEstimator> rtt = rttFactory.Create<RttEstimator>();
210 Ptr<TcpSocketBase> socket = CreateObject<TcpSocketBase>();
211 Ptr<TcpCongestionOps> algo = congestionAlgorithmFactory.Create<TcpCongestionOps>();
212 Ptr<TcpRecoveryOps> recovery = recoveryAlgorithmFactory.Create<TcpRecoveryOps>();
213
214 socket->SetNode(m_node);
215 socket->SetTcp(this);
216 socket->SetRtt(rtt);
217 socket->SetCongestionControlAlgorithm(algo);
218 socket->SetRecoveryAlgorithm(recovery);
219
220 m_sockets[m_socketIndex++] = socket;
221 return socket;
222}
223
226{
228}
229
232{
233 NS_LOG_FUNCTION(this);
234 return m_endPoints->Allocate();
235}
236
239{
240 NS_LOG_FUNCTION(this << address);
241 return m_endPoints->Allocate(address);
242}
243
246{
247 NS_LOG_FUNCTION(this << boundNetDevice << port);
248 return m_endPoints->Allocate(boundNetDevice, port);
249}
250
252TcpL4Protocol::Allocate(Ptr<NetDevice> boundNetDevice, Ipv4Address address, uint16_t port)
253{
254 NS_LOG_FUNCTION(this << boundNetDevice << address << port);
255 return m_endPoints->Allocate(boundNetDevice, address, port);
256}
257
260 Ipv4Address localAddress,
261 uint16_t localPort,
262 Ipv4Address peerAddress,
263 uint16_t peerPort)
264{
265 NS_LOG_FUNCTION(this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
266 return m_endPoints->Allocate(boundNetDevice, localAddress, localPort, peerAddress, peerPort);
267}
268
269void
271{
272 NS_LOG_FUNCTION(this << endPoint);
273 m_endPoints->DeAllocate(endPoint);
274}
275
278{
279 NS_LOG_FUNCTION(this);
280 return m_endPoints6->Allocate();
281}
282
285{
286 NS_LOG_FUNCTION(this << address);
287 return m_endPoints6->Allocate(address);
288}
289
292{
293 NS_LOG_FUNCTION(this << boundNetDevice << port);
294 return m_endPoints6->Allocate(boundNetDevice, port);
295}
296
298TcpL4Protocol::Allocate6(Ptr<NetDevice> boundNetDevice, Ipv6Address address, uint16_t port)
299{
300 NS_LOG_FUNCTION(this << boundNetDevice << address << port);
301 return m_endPoints6->Allocate(boundNetDevice, address, port);
302}
303
306 Ipv6Address localAddress,
307 uint16_t localPort,
308 Ipv6Address peerAddress,
309 uint16_t peerPort)
310{
311 NS_LOG_FUNCTION(this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
312 return m_endPoints6->Allocate(boundNetDevice, localAddress, localPort, peerAddress, peerPort);
313}
314
315void
317{
318 NS_LOG_FUNCTION(this << endPoint);
319 m_endPoints6->DeAllocate(endPoint);
320}
321
322void
324 uint8_t icmpTtl,
325 uint8_t icmpType,
326 uint8_t icmpCode,
327 uint32_t icmpInfo,
328 Ipv4Address payloadSource,
329 Ipv4Address payloadDestination,
330 const uint8_t payload[8])
331{
332 NS_LOG_FUNCTION(this << icmpSource << (uint16_t)icmpTtl << (uint16_t)icmpType
333 << (uint16_t)icmpCode << icmpInfo << payloadSource << payloadDestination);
334 uint16_t src;
335 uint16_t dst;
336 src = payload[0] << 8;
337 src |= payload[1];
338 dst = payload[2] << 8;
339 dst |= payload[3];
340
341 Ipv4EndPoint* endPoint = m_endPoints->SimpleLookup(payloadSource, src, payloadDestination, dst);
342 if (endPoint != nullptr)
343 {
344 endPoint->ForwardIcmp(icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
345 }
346 else
347 {
348 NS_LOG_DEBUG("no endpoint found source=" << payloadSource
349 << ", destination=" << payloadDestination
350 << ", src=" << src << ", dst=" << dst);
351 }
352}
353
354void
356 uint8_t icmpTtl,
357 uint8_t icmpType,
358 uint8_t icmpCode,
359 uint32_t icmpInfo,
360 Ipv6Address payloadSource,
361 Ipv6Address payloadDestination,
362 const uint8_t payload[8])
363{
364 NS_LOG_FUNCTION(this << icmpSource << (uint16_t)icmpTtl << (uint16_t)icmpType
365 << (uint16_t)icmpCode << icmpInfo << payloadSource << payloadDestination);
366 uint16_t src;
367 uint16_t dst;
368 src = payload[0] << 8;
369 src |= payload[1];
370 dst = payload[2] << 8;
371 dst |= payload[3];
372
373 Ipv6EndPoint* endPoint =
374 m_endPoints6->SimpleLookup(payloadSource, src, payloadDestination, dst);
375 if (endPoint != nullptr)
376 {
377 endPoint->ForwardIcmp(icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
378 }
379 else
380 {
381 NS_LOG_DEBUG("no endpoint found source=" << payloadSource
382 << ", destination=" << payloadDestination
383 << ", src=" << src << ", dst=" << dst);
384 }
385}
386
389 TcpHeader& incomingTcpHeader,
390 const Address& source,
391 const Address& destination)
392{
393 NS_LOG_FUNCTION(this << packet << incomingTcpHeader << source << destination);
394
396 {
397 incomingTcpHeader.EnableChecksums();
398 incomingTcpHeader.InitializeChecksum(source, destination, PROT_NUMBER);
399 }
400
401 packet->PeekHeader(incomingTcpHeader);
402
403 NS_LOG_LOGIC("TcpL4Protocol " << this << " receiving seq "
404 << incomingTcpHeader.GetSequenceNumber() << " ack "
405 << incomingTcpHeader.GetAckNumber() << " flags "
406 << TcpHeader::FlagsToString(incomingTcpHeader.GetFlags())
407 << " data size " << packet->GetSize());
408
409 if (!incomingTcpHeader.IsChecksumOk())
410 {
411 NS_LOG_INFO("Bad checksum, dropping packet!");
413 }
414
415 return IpL4Protocol::RX_OK;
416}
417
418void
420 const Address& incomingSAddr,
421 const Address& incomingDAddr)
422{
423 NS_LOG_FUNCTION(this << incomingHeader << incomingSAddr << incomingDAddr);
424
425 if (!(incomingHeader.GetFlags() & TcpHeader::RST))
426 {
427 // build a RST packet and send
428 Ptr<Packet> rstPacket = Create<Packet>();
429 TcpHeader outgoingTcpHeader;
430
431 if (incomingHeader.GetFlags() & TcpHeader::ACK)
432 {
433 // ACK bit was set
434 outgoingTcpHeader.SetFlags(TcpHeader::RST);
435 outgoingTcpHeader.SetSequenceNumber(incomingHeader.GetAckNumber());
436 }
437 else
438 {
439 outgoingTcpHeader.SetFlags(TcpHeader::RST | TcpHeader::ACK);
440 outgoingTcpHeader.SetSequenceNumber(SequenceNumber32(0));
441 outgoingTcpHeader.SetAckNumber(incomingHeader.GetSequenceNumber() +
443 }
444
445 // Remember that parameters refer to the incoming packet; in reply,
446 // we need to swap src/dst
447
448 outgoingTcpHeader.SetSourcePort(incomingHeader.GetDestinationPort());
449 outgoingTcpHeader.SetDestinationPort(incomingHeader.GetSourcePort());
450
451 SendPacket(rstPacket, outgoingTcpHeader, incomingDAddr, incomingSAddr);
452 }
453}
454
457 const Ipv4Header& incomingIpHeader,
458 Ptr<Ipv4Interface> incomingInterface)
459{
460 NS_LOG_FUNCTION(this << packet << incomingIpHeader << incomingInterface);
461
462 TcpHeader incomingTcpHeader;
463 IpL4Protocol::RxStatus checksumControl;
464
465 checksumControl = PacketReceived(packet,
466 incomingTcpHeader,
467 incomingIpHeader.GetSource(),
468 incomingIpHeader.GetDestination());
469
470 if (checksumControl != IpL4Protocol::RX_OK)
471 {
472 return checksumControl;
473 }
474
476 endPoints = m_endPoints->Lookup(incomingIpHeader.GetDestination(),
477 incomingTcpHeader.GetDestinationPort(),
478 incomingIpHeader.GetSource(),
479 incomingTcpHeader.GetSourcePort(),
480 incomingInterface);
481
482 if (endPoints.empty())
483 {
484 if (this->GetObject<Ipv6L3Protocol>())
485 {
486 NS_LOG_LOGIC(" No Ipv4 endpoints matched on TcpL4Protocol, trying Ipv6 " << this);
487 Ptr<Ipv6Interface> fakeInterface;
488 Ipv6Header ipv6Header;
489 Ipv6Address src;
490 Ipv6Address dst;
491
492 src = Ipv6Address::MakeIpv4MappedAddress(incomingIpHeader.GetSource());
493 dst = Ipv6Address::MakeIpv4MappedAddress(incomingIpHeader.GetDestination());
494 ipv6Header.SetSource(src);
495 ipv6Header.SetDestination(dst);
496 return (this->Receive(packet, ipv6Header, fakeInterface));
497 }
498
499 NS_LOG_LOGIC("TcpL4Protocol "
500 << this
501 << " received a packet but"
502 " no endpoints matched."
503 << " destination IP: " << incomingIpHeader.GetDestination()
504 << " destination port: " << incomingTcpHeader.GetDestinationPort()
505 << " source IP: " << incomingIpHeader.GetSource()
506 << " source port: " << incomingTcpHeader.GetSourcePort());
507
508 NoEndPointsFound(incomingTcpHeader,
509 incomingIpHeader.GetSource(),
510 incomingIpHeader.GetDestination());
511
513 }
514
515 NS_ASSERT_MSG(endPoints.size() == 1, "Demux returned more than one endpoint");
516 NS_LOG_LOGIC("TcpL4Protocol " << this
517 << " received a packet and"
518 " now forwarding it up to endpoint/socket");
519
520 (*endPoints.begin())
521 ->ForwardUp(packet, incomingIpHeader, incomingTcpHeader.GetSourcePort(), incomingInterface);
522
523 return IpL4Protocol::RX_OK;
524}
525
528 const Ipv6Header& incomingIpHeader,
529 Ptr<Ipv6Interface> interface)
530{
531 NS_LOG_FUNCTION(this << packet << incomingIpHeader.GetSource()
532 << incomingIpHeader.GetDestination());
533
534 TcpHeader incomingTcpHeader;
535 IpL4Protocol::RxStatus checksumControl;
536
537 // If we are receiving a v4-mapped packet, we will re-calculate the TCP checksum
538 // Is it worth checking every received "v6" packet to see if it is v4-mapped in
539 // order to avoid re-calculating TCP checksums for v4-mapped packets?
540
541 checksumControl = PacketReceived(packet,
542 incomingTcpHeader,
543 incomingIpHeader.GetSource(),
544 incomingIpHeader.GetDestination());
545
546 if (checksumControl != IpL4Protocol::RX_OK)
547 {
548 return checksumControl;
549 }
550
552 m_endPoints6->Lookup(incomingIpHeader.GetDestination(),
553 incomingTcpHeader.GetDestinationPort(),
554 incomingIpHeader.GetSource(),
555 incomingTcpHeader.GetSourcePort(),
556 interface);
557 if (endPoints.empty())
558 {
559 NS_LOG_LOGIC("TcpL4Protocol "
560 << this
561 << " received a packet but"
562 " no endpoints matched."
563 << " destination IP: " << incomingIpHeader.GetDestination()
564 << " destination port: " << incomingTcpHeader.GetDestinationPort()
565 << " source IP: " << incomingIpHeader.GetSource()
566 << " source port: " << incomingTcpHeader.GetSourcePort());
567
568 NoEndPointsFound(incomingTcpHeader,
569 incomingIpHeader.GetSource(),
570 incomingIpHeader.GetDestination());
571
573 }
574
575 NS_ASSERT_MSG(endPoints.size() == 1, "Demux returned more than one endpoint");
576 NS_LOG_LOGIC("TcpL4Protocol " << this
577 << " received a packet and"
578 " now forwarding it up to endpoint/socket");
579
580 (*endPoints.begin())
581 ->ForwardUp(packet, incomingIpHeader, incomingTcpHeader.GetSourcePort(), interface);
582
583 return IpL4Protocol::RX_OK;
584}
585
586void
588 const TcpHeader& outgoing,
589 const Ipv4Address& saddr,
590 const Ipv4Address& daddr,
591 Ptr<NetDevice> oif) const
592{
593 NS_LOG_FUNCTION(this << packet << saddr << daddr << oif);
594 NS_LOG_LOGIC("TcpL4Protocol " << this << " sending seq " << outgoing.GetSequenceNumber()
595 << " ack " << outgoing.GetAckNumber() << " flags "
596 << TcpHeader::FlagsToString(outgoing.GetFlags()) << " data size "
597 << packet->GetSize());
598 // XXX outgoingHeader cannot be logged
599
600 TcpHeader outgoingHeader = outgoing;
602 /* outgoingHeader.SetUrgentPointer (0); */
604 {
605 outgoingHeader.EnableChecksums();
606 }
607 outgoingHeader.InitializeChecksum(saddr, daddr, PROT_NUMBER);
608
609 packet->AddHeader(outgoingHeader);
610
611 Ptr<Ipv4> ipv4 = m_node->GetObject<Ipv4>();
612 if (ipv4)
613 {
614 Ipv4Header header;
615 header.SetSource(saddr);
616 header.SetDestination(daddr);
617 header.SetProtocol(PROT_NUMBER);
618 Socket::SocketErrno errno_;
619 Ptr<Ipv4Route> route;
620 if (ipv4->GetRoutingProtocol())
621 {
622 route = ipv4->GetRoutingProtocol()->RouteOutput(packet, header, oif, errno_);
623 }
624 else
625 {
626 NS_LOG_ERROR("No IPV4 Routing Protocol");
627 route = nullptr;
628 }
629 m_downTarget(packet, saddr, daddr, PROT_NUMBER, route);
630 }
631 else
632 {
633 NS_FATAL_ERROR("Trying to use Tcp on a node without an Ipv4 interface");
634 }
635}
636
637void
639 const TcpHeader& outgoing,
640 const Ipv6Address& saddr,
641 const Ipv6Address& daddr,
642 Ptr<NetDevice> oif) const
643{
644 NS_LOG_FUNCTION(this << packet << saddr << daddr << oif);
645 NS_LOG_LOGIC("TcpL4Protocol " << this << " sending seq " << outgoing.GetSequenceNumber()
646 << " ack " << outgoing.GetAckNumber() << " flags "
647 << TcpHeader::FlagsToString(outgoing.GetFlags()) << " data size "
648 << packet->GetSize());
649 // XXX outgoingHeader cannot be logged
650
651 if (daddr.IsIpv4MappedAddress())
652 {
653 return (SendPacket(packet,
654 outgoing,
655 saddr.GetIpv4MappedAddress(),
656 daddr.GetIpv4MappedAddress(),
657 oif));
658 }
659 TcpHeader outgoingHeader = outgoing;
661 /* outgoingHeader.SetUrgentPointer (0); */
663 {
664 outgoingHeader.EnableChecksums();
665 }
666 outgoingHeader.InitializeChecksum(saddr, daddr, PROT_NUMBER);
667
668 packet->AddHeader(outgoingHeader);
669
671 if (ipv6)
672 {
673 Ipv6Header header;
674 header.SetSource(saddr);
675 header.SetDestination(daddr);
677 Socket::SocketErrno errno_;
678 Ptr<Ipv6Route> route;
679 if (ipv6->GetRoutingProtocol())
680 {
681 route = ipv6->GetRoutingProtocol()->RouteOutput(packet, header, oif, errno_);
682 }
683 else
684 {
685 NS_LOG_ERROR("No IPV6 Routing Protocol");
686 route = nullptr;
687 }
688 m_downTarget6(packet, saddr, daddr, PROT_NUMBER, route);
689 }
690 else
691 {
692 NS_FATAL_ERROR("Trying to use Tcp on a node without an Ipv6 interface");
693 }
694}
695
696void
698 const TcpHeader& outgoing,
699 const Address& saddr,
700 const Address& daddr,
701 Ptr<NetDevice> oif) const
702{
703 NS_LOG_FUNCTION(this << pkt << outgoing << saddr << daddr << oif);
705 {
707
708 SendPacketV4(pkt,
709 outgoing,
712 oif);
713
714 return;
715 }
716 else if (Ipv6Address::IsMatchingType(saddr))
717 {
719
720 SendPacketV6(pkt,
721 outgoing,
724 oif);
725
726 return;
727 }
728 else if (InetSocketAddress::IsMatchingType(saddr))
729 {
732
733 SendPacketV4(pkt, outgoing, s.GetIpv4(), d.GetIpv4(), oif);
734
735 return;
736 }
738 {
741
742 SendPacketV6(pkt, outgoing, s.GetIpv6(), d.GetIpv6(), oif);
743
744 return;
745 }
746
747 NS_FATAL_ERROR("Trying to send a packet without IP addresses");
748}
749
750void
752{
753 NS_LOG_FUNCTION(this << socket);
754
755 for (auto& socketItem : m_sockets)
756 {
757 if (socketItem.second == socket)
758 {
759 return;
760 }
761 }
762 m_sockets[m_socketIndex++] = socket;
763}
764
765bool
767{
768 NS_LOG_FUNCTION(this << socket);
769
770 for (auto& socketItem : m_sockets)
771 {
772 if (socketItem.second == socket)
773 {
774 socketItem.second = nullptr;
775 m_sockets.erase(socketItem.first);
776 return true;
777 }
778 }
779
780 return false;
781}
782
783void
785{
786 m_downTarget = callback;
787}
788
791{
792 return m_downTarget;
793}
794
795void
797{
798 m_downTarget6 = callback;
799}
800
803{
804 return m_downTarget6;
805}
806
807} // namespace ns3
a polymophic address class
Definition: address.h:100
void Nullify()
Discard the implementation, set it to null.
Definition: callback.h:573
bool IsNull() const
Check for null implementation.
Definition: callback.h:567
An Inet6 address class.
static Inet6SocketAddress ConvertFrom(const Address &addr)
Convert the address to a InetSocketAddress.
static bool IsMatchingType(const Address &addr)
If the address match.
Ipv6Address GetIpv6() const
Get the IPv6 address.
an Inet address class
static bool IsMatchingType(const Address &address)
Ipv4Address GetIpv4() const
static InetSocketAddress ConvertFrom(const Address &address)
Returns an InetSocketAddress which corresponds to the input Address.
L4 Protocol abstract base class.
RxStatus
Rx status codes.
Ipv4 addresses are stored in host order in this class.
Definition: ipv4-address.h:42
static Ipv4Address ConvertFrom(const Address &address)
static bool IsMatchingType(const Address &address)
Demultiplexes packets to various transport layer endpoints.
Ipv4EndPoint * SimpleLookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport)
simple lookup for a match with all the parameters.
EndPoints Lookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport, Ptr< Ipv4Interface > incomingInterface)
lookup for a match with all the parameters.
void DeAllocate(Ipv4EndPoint *endPoint)
Remove a end point.
Ipv4EndPoint * Allocate()
Allocate a Ipv4EndPoint.
std::list< Ipv4EndPoint * > EndPoints
Container of the IPv4 endpoints.
A representation of an internet endpoint/connection.
void ForwardIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo)
Forward the ICMP packet to the upper level.
Packet header for IPv4.
Definition: ipv4-header.h:34
void SetDestination(Ipv4Address destination)
Definition: ipv4-header.cc:309
Ipv4Address GetSource() const
Definition: ipv4-header.cc:302
Ipv4Address GetDestination() const
Definition: ipv4-header.cc:316
void SetProtocol(uint8_t num)
Definition: ipv4-header.cc:288
void SetSource(Ipv4Address source)
Definition: ipv4-header.cc:295
Access to the IPv4 forwarding table, interfaces, and configuration.
Definition: ipv4.h:79
virtual void Send(Ptr< Packet > packet, Ipv4Address source, Ipv4Address destination, uint8_t protocol, Ptr< Ipv4Route > route)=0
Describes an IPv6 address.
Definition: ipv6-address.h:49
bool IsIpv4MappedAddress() const
If the address is an IPv4-mapped address.
static Ipv6Address ConvertFrom(const Address &address)
Convert the Address object into an Ipv6Address ones.
Ipv4Address GetIpv4MappedAddress() const
Return the Ipv4 address.
static bool IsMatchingType(const Address &address)
If the Address matches the type.
static Ipv6Address MakeIpv4MappedAddress(Ipv4Address addr)
Make the Ipv4-mapped IPv6 address.
Demultiplexer for end points.
EndPoints Lookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport, Ptr< Ipv6Interface > incomingInterface)
lookup for a match with all the parameters.
Ipv6EndPoint * Allocate()
Allocate a Ipv6EndPoint.
Ipv6EndPoint * SimpleLookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport)
Simple lookup for a four-tuple match.
void DeAllocate(Ipv6EndPoint *endPoint)
Remove a end point.
std::list< Ipv6EndPoint * > EndPoints
Container of the IPv6 endpoints.
A representation of an IPv6 endpoint/connection.
void ForwardIcmp(Ipv6Address src, uint8_t ttl, uint8_t type, uint8_t code, uint32_t info)
Forward the ICMP packet to the upper level.
Packet header for IPv6.
Definition: ipv6-header.h:35
void SetDestination(Ipv6Address dst)
Set the "Destination address" field.
Definition: ipv6-header.cc:118
void SetSource(Ipv6Address src)
Set the "Source address" field.
Definition: ipv6-header.cc:106
Ipv6Address GetDestination() const
Get the "Destination address" field.
Definition: ipv6-header.cc:124
Ipv6Address GetSource() const
Get the "Source address" field.
Definition: ipv6-header.cc:112
void SetNextHeader(uint8_t next)
Set the "Next header" field.
Definition: ipv6-header.cc:82
Access to the IPv6 forwarding table, interfaces, and configuration.
Definition: ipv6.h:82
virtual void Send(Ptr< Packet > packet, Ipv6Address source, Ipv6Address destination, uint8_t protocol, Ptr< Ipv6Route > route)=0
Higher-level layers call this method to send a packet down the stack to the MAC and PHY layers.
IPv6 layer implementation.
static bool ChecksumEnabled()
Definition: node.cc:290
Instantiate subclasses of ns3::Object.
Ptr< Object > Create() const
Create an Object instance of the configured TypeId.
void SetTypeId(TypeId tid)
Set the TypeId of the Objects to be created by this factory.
virtual void NotifyNewAggregate()
Notify all Objects aggregated to this one of a new Object being aggregated.
Definition: object.cc:332
Ptr< T > GetObject() const
Get a pointer to the requested aggregated Object.
Definition: object.h:471
virtual void DoDispose()
Destructor implementation.
Definition: object.cc:353
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:78
Base class for all RTT Estimators.
Definition: rtt-estimator.h:43
static TypeId GetTypeId()
Get the type ID.
SocketErrno
Enumeration of the possible errors returned by a socket.
Definition: socket.h:84
Congestion control abstract class.
static TypeId GetTypeId()
Get the type ID.
Definition: tcp-cubic.cc:36
Header for the Transmission Control Protocol.
Definition: tcp-header.h:46
void SetDestinationPort(uint16_t port)
Set the destination port.
Definition: tcp-header.cc:89
void SetSequenceNumber(SequenceNumber32 sequenceNumber)
Set the sequence Number.
Definition: tcp-header.cc:95
SequenceNumber32 GetSequenceNumber() const
Get the sequence number.
Definition: tcp-header.cc:137
uint16_t GetDestinationPort() const
Get the destination port.
Definition: tcp-header.cc:131
void SetFlags(uint8_t flags)
Set flags of the header.
Definition: tcp-header.cc:107
void InitializeChecksum(const Ipv4Address &source, const Ipv4Address &destination, uint8_t protocol)
Initialize the TCP checksum.
Definition: tcp-header.cc:185
static std::string FlagsToString(uint8_t flags, const std::string &delimiter="|")
Converts an integer into a human readable list of Tcp flags.
Definition: tcp-header.cc:58
uint16_t GetSourcePort() const
Get the source port.
Definition: tcp-header.cc:125
void SetSourcePort(uint16_t port)
Set the source port.
Definition: tcp-header.cc:83
void EnableChecksums()
Enable checksum calculation for TCP.
Definition: tcp-header.cc:77
void SetAckNumber(SequenceNumber32 ackNumber)
Set the ACK number.
Definition: tcp-header.cc:101
uint8_t GetFlags() const
Get the flags.
Definition: tcp-header.cc:167
SequenceNumber32 GetAckNumber() const
Get the ACK number.
Definition: tcp-header.cc:143
bool IsChecksumOk() const
Is the TCP checksum correct ?
Definition: tcp-header.cc:256
TCP socket creation and multiplexing/demultiplexing.
void SetNode(Ptr< Node > node)
Set node associated with this stack.
void SendPacketV4(Ptr< Packet > pkt, const TcpHeader &outgoing, const Ipv4Address &saddr, const Ipv4Address &daddr, Ptr< NetDevice > oif=nullptr) const
Send a packet via TCP (IPv4)
void NoEndPointsFound(const TcpHeader &incomingHeader, const Address &incomingSAddr, const Address &incomingDAddr)
Check if RST packet should be sent, and in case, send it.
bool RemoveSocket(Ptr< TcpSocketBase > socket)
Remove a socket from the internal list.
TypeId m_congestionTypeId
The socket TypeId.
IpL4Protocol::RxStatus PacketReceived(Ptr< Packet > packet, TcpHeader &incomingTcpHeader, const Address &source, const Address &destination)
Get the tcp header of the incoming packet and checks its checksum if needed.
TypeId m_recoveryTypeId
The recovery TypeId.
IpL4Protocol::DownTargetCallback m_downTarget
Callback to send packets over IPv4.
void SetDownTarget6(IpL4Protocol::DownTargetCallback6 cb) override
This method allows a caller to set the current down target callback set for this L4 protocol (IPv6 ca...
void DoDispose() override
Destructor implementation.
Ipv4EndPointDemux * m_endPoints
A list of IPv4 end points.
Ipv6EndPointDemux * m_endPoints6
A list of IPv6 end points.
Ptr< Node > m_node
the node this stack is associated with
static TypeId GetTypeId()
Get the type ID.
void NotifyNewAggregate() override
Setup socket factory and callbacks when aggregated to a node.
Ipv6EndPoint * Allocate6()
Allocate an IPv6 Endpoint.
void DeAllocate(Ipv4EndPoint *endPoint)
Remove an IPv4 Endpoint.
void ReceiveIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8]) override
Called from lower-level layers to send the ICMP packet up in the stack.
IpL4Protocol::DownTargetCallback GetDownTarget() const override
This method allows a caller to get the current down target callback set for this L4 protocol (IPv4 ca...
static const uint8_t PROT_NUMBER
protocol number (0x6)
std::unordered_map< uint64_t, Ptr< TcpSocketBase > > m_sockets
Unordered map of socket IDs and corresponding sockets.
void SetDownTarget(IpL4Protocol::DownTargetCallback cb) override
This method allows a caller to set the current down target callback set for this L4 protocol (IPv4 ca...
Ptr< Socket > CreateSocket()
Create a TCP socket using the TypeId set by SocketType attribute.
void SendPacketV6(Ptr< Packet > pkt, const TcpHeader &outgoing, const Ipv6Address &saddr, const Ipv6Address &daddr, Ptr< NetDevice > oif=nullptr) const
Send a packet via TCP (IPv6)
uint64_t m_socketIndex
index of the next socket to be created
IpL4Protocol::DownTargetCallback6 GetDownTarget6() const override
This method allows a caller to get the current down target callback set for this L4 protocol (IPv6 ca...
void SendPacket(Ptr< Packet > pkt, const TcpHeader &outgoing, const Address &saddr, const Address &daddr, Ptr< NetDevice > oif=nullptr) const
Send a packet via TCP (IP-agnostic)
void AddSocket(Ptr< TcpSocketBase > socket)
Make a socket fully operational.
IpL4Protocol::DownTargetCallback6 m_downTarget6
Callback to send packets over IPv6.
IpL4Protocol::RxStatus Receive(Ptr< Packet > p, const Ipv4Header &incomingIpHeader, Ptr< Ipv4Interface > incomingInterface) override
Called from lower-level layers to send the packet up in the stack.
Ipv4EndPoint * Allocate()
Allocate an IPv4 Endpoint.
int GetProtocolNumber() const override
Returns the protocol number of this protocol.
TypeId m_rttTypeId
The RTT Estimator TypeId.
static TypeId GetTypeId()
Get the type ID.
recovery abstract class
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:936
std::string GetName() const
Get the name.
Definition: type-id.cc:996
AttributeValue implementation for TypeId.
Definition: type-id.h:598
uint16_t port
Definition: dsdv-manet.cc:44
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:66
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
Definition: assert.h:86
ObjectPtrContainerValue ObjectMapValue
ObjectMapValue is an alias for ObjectPtrContainerValue.
Definition: object-map.h:40
Ptr< const AttributeAccessor > MakeObjectMapAccessor(U T::*memberVariable)
MakeAccessorHelper implementation for ObjectVector.
Definition: object-map.h:76
Ptr< const AttributeChecker > MakeTypeIdChecker()
Definition: type-id.cc:1255
Ptr< const AttributeAccessor > MakeTypeIdAccessor(T1 a1)
Definition: type-id.h:598
#define NS_FATAL_ERROR(msg)
Report a fatal error with a message and terminate.
Definition: fatal-error.h:179
#define NS_LOG_ERROR(msg)
Use NS_LOG to output a message of level LOG_ERROR.
Definition: log.h:254
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Definition: log.h:268
#define NS_LOG_LOGIC(msg)
Use NS_LOG to output a message of level LOG_LOGIC.
Definition: log.h:282
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
Definition: log.h:275
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
SequenceNumber< uint32_t, int32_t > SequenceNumber32
32 bit Sequence number.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Callback< R, Args... > MakeCallback(R(T::*memPtr)(Args...), OBJ objPtr)
Build Callbacks for class method members which take varying numbers of arguments and potentially retu...
Definition: callback.h:702