A Discrete-Event Network Simulator
API
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chunk.h
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1/*
2 * Copyright (c) 2008 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage@cutebugs.net>
18 */
19
20#ifndef CHUNK_H
21#define CHUNK_H
22
23#include "buffer.h"
24
25#include "ns3/object-base.h"
26
27namespace ns3
28{
29
35class Chunk : public ObjectBase
36{
37 public:
42 static TypeId GetTypeId();
43
55
70
75 virtual void Print(std::ostream& os) const = 0;
76};
77
78} // namespace ns3
79
80#endif /* CHUNK_H */
iterator in a Buffer instance
Definition: buffer.h:100
abstract base class for ns3::Header and ns3::Trailer
Definition: chunk.h:36
virtual uint32_t Deserialize(Buffer::Iterator start)=0
Deserialize the object from a buffer iterator.
static TypeId GetTypeId()
Get the type ID.
Definition: chunk.cc:28
virtual void Print(std::ostream &os) const =0
Print the object contents.
Anchor the ns-3 type and attribute system.
Definition: object-base.h:173
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.