AODV types. More...
#include "aodv-packet.h"
Public Member Functions | |
TypeHeader (MessageType t=AODVTYPE_RREQ) | |
constructor | |
uint32_t | Deserialize (Buffer::Iterator start) override |
MessageType | Get () const |
TypeId | GetInstanceTypeId () const override |
Get the most derived TypeId for this Object. | |
uint32_t | GetSerializedSize () const override |
bool | IsValid () const |
Check that type if valid. | |
bool | operator== (const TypeHeader &o) const |
Comparison operator. | |
void | Print (std::ostream &os) const override |
void | Serialize (Buffer::Iterator start) const override |
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~Header () override | |
virtual uint32_t | Deserialize (Buffer::Iterator start, Buffer::Iterator end) |
Deserialize the object from a buffer iterator. | |
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virtual | ~ObjectBase () |
Virtual destructor. | |
void | GetAttribute (std::string name, AttributeValue &value, bool permissive=false) const |
Get the value of an attribute, raising fatal errors if unsuccessful. | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising errors. | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. | |
Static Public Member Functions | |
static TypeId | GetTypeId () |
Get the type ID. | |
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static TypeId | GetTypeId () |
Get the type ID. | |
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static TypeId | GetTypeId () |
Get the type ID. | |
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static TypeId | GetTypeId () |
Get the type ID. | |
Private Attributes | |
MessageType | m_type |
type of the message | |
bool | m_valid |
Indicates if the message is valid. | |
Additional Inherited Members | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. | |
virtual void | NotifyConstructionCompleted () |
Notifier called once the ObjectBase is fully constructed. | |
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static TypeId | GetObjectIid () |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. | |
AODV types.
Introspection did not find any typical Config paths.
No Attributes are defined for this type.
No TraceSources are defined for this type.
Group: Aodv
Size of this type is 16 bytes (on a 64-bit architecture).
Definition at line 48 of file aodv-packet.h.
ns3::aodv::TypeHeader::TypeHeader | ( | MessageType | t = AODVTYPE_RREQ | ) |
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overridevirtual |
start | an iterator which points to where the header should read from. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Note that data is not actually removed from the buffer to which the iterator points. Both Packet::RemoveHeader() and Packet::PeekHeader() call Deserialize(), but only the RemoveHeader() has additional statements to remove the header bytes from the underlying buffer and associated metadata.
Implements ns3::Header.
Definition at line 63 of file aodv-packet.cc.
References ns3::aodv::AODVTYPE_RERR, ns3::aodv::AODVTYPE_RREP, ns3::aodv::AODVTYPE_RREP_ACK, ns3::aodv::AODVTYPE_RREQ, ns3::Buffer::Iterator::GetDistanceFrom(), GetSerializedSize(), m_type, m_valid, NS_ASSERT, and ns3::Buffer::Iterator::ReadU8().
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inline |
Definition at line 71 of file aodv-packet.h.
References m_type.
Referenced by ns3::aodv::TypeHeaderTest::DoRun(), and ns3::aodv::RoutingProtocol::RecvAodv().
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overridevirtual |
Get the most derived TypeId for this Object.
This method is provided by ns3::Object::GetInstanceTypeId but classes which derive from ns3::ObjectBase directly have to implement it themselves. Typically, this method should simply return the output of GetTypeId()
.
Implements ns3::ObjectBase.
Definition at line 45 of file aodv-packet.cc.
References GetTypeId().
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overridevirtual |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Definition at line 51 of file aodv-packet.cc.
Referenced by Deserialize().
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static |
Get the type ID.
Definition at line 35 of file aodv-packet.cc.
References ns3::TypeId::SetParent().
Referenced by GetInstanceTypeId().
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inline |
Check that type if valid.
Definition at line 80 of file aodv-packet.h.
References m_valid.
Referenced by ns3::aodv::TypeHeaderTest::DoRun(), and ns3::aodv::RoutingProtocol::RecvAodv().
bool ns3::aodv::TypeHeader::operator== | ( | const TypeHeader & | o | ) | const |
Comparison operator.
o | header to compare |
Definition at line 112 of file aodv-packet.cc.
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overridevirtual |
os | output stream This method is used by Packet::Print to print the content of a header as ascii data to a c++ output stream. Although the header is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
Definition at line 86 of file aodv-packet.cc.
References ns3::aodv::AODVTYPE_RERR, ns3::aodv::AODVTYPE_RREP, ns3::aodv::AODVTYPE_RREP_ACK, ns3::aodv::AODVTYPE_RREQ, and m_type.
Referenced by ns3::aodv::operator<<().
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overridevirtual |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
Definition at line 57 of file aodv-packet.cc.
References m_type, and ns3::Buffer::Iterator::WriteU8().
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private |
type of the message
Definition at line 93 of file aodv-packet.h.
Referenced by Deserialize(), Get(), operator==(), Print(), and Serialize().
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private |
Indicates if the message is valid.
Definition at line 94 of file aodv-packet.h.
Referenced by Deserialize(), IsValid(), and operator==().