A Discrete-Event Network Simulator
API
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tcp-socket-base.cc File Reference
#include "tcp-socket-base.h"
#include "ipv4-end-point.h"
#include "ipv4-route.h"
#include "ipv4-routing-protocol.h"
#include "ipv4.h"
#include "ipv6-end-point.h"
#include "ipv6-l3-protocol.h"
#include "ipv6-route.h"
#include "ipv6-routing-protocol.h"
#include "rtt-estimator.h"
#include "tcp-congestion-ops.h"
#include "tcp-header.h"
#include "tcp-l4-protocol.h"
#include "tcp-option-sack-permitted.h"
#include "tcp-option-sack.h"
#include "tcp-option-ts.h"
#include "tcp-option-winscale.h"
#include "tcp-rate-ops.h"
#include "tcp-recovery-ops.h"
#include "tcp-rx-buffer.h"
#include "tcp-tx-buffer.h"
#include "ns3/abort.h"
#include "ns3/data-rate.h"
#include "ns3/double.h"
#include "ns3/inet-socket-address.h"
#include "ns3/inet6-socket-address.h"
#include "ns3/log.h"
#include "ns3/node.h"
#include "ns3/object.h"
#include "ns3/packet.h"
#include "ns3/pointer.h"
#include "ns3/simulation-singleton.h"
#include "ns3/simulator.h"
#include "ns3/trace-source-accessor.h"
#include "ns3/uinteger.h"
#include <algorithm>
#include <math.h>
+ Include dependency graph for tcp-socket-base.cc:

Go to the source code of this file.

Namespaces

namespace  ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.
 

Macros

#define NS_LOG_APPEND_CONTEXT
 

Macro Definition Documentation

◆ NS_LOG_APPEND_CONTEXT

#define NS_LOG_APPEND_CONTEXT
Value:
if (m_node) \
{ \
std::clog << " [node " << m_node->GetId() << "] "; \
}

Definition at line 21 of file tcp-socket-base.cc.