A Discrete-Event Network Simulator
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MyHeader Class Reference

A simple example of an Header implementation. More...

+ Inheritance diagram for MyHeader:
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Public Member Functions

 MyHeader ()
 
 ~MyHeader () override
 
uint32_t Deserialize (Buffer::Iterator start) override
 
uint16_t GetData () const
 Get the header data.
 
TypeId GetInstanceTypeId () const override
 Get the most derived TypeId for this Object.
 
uint32_t GetSerializedSize () const override
 
void Print (std::ostream &os) const override
 
void Serialize (Buffer::Iterator start) const override
 
void SetData (uint16_t data)
 Set the header data.
 
- Public Member Functions inherited from ns3::Header
 ~Header () override
 
uint32_t Deserialize (Buffer::Iterator start) override=0
 
virtual uint32_t Deserialize (Buffer::Iterator start)=0
 Deserialize the object from a buffer iterator.
 
virtual uint32_t Deserialize (Buffer::Iterator start, Buffer::Iterator end)
 Deserialize the object from a buffer iterator.
 
virtual uint32_t GetSerializedSize () const =0
 
void Print (std::ostream &os) const override=0
 
virtual void Serialize (Buffer::Iterator start) const =0
 
virtual uint32_t Deserialize (Buffer::Iterator start)=0
 Deserialize the object from a buffer iterator.
 
virtual uint32_t Deserialize (Buffer::Iterator start, Buffer::Iterator end)
 Deserialize the object from a buffer iterator.
 
virtual void Print (std::ostream &os) const =0
 Print the object contents.
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor.
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful.
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising errors.
 
virtual TypeId GetInstanceTypeId () const =0
 Get the most derived TypeId for this Object.
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful.
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors.
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context.
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context.
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context.
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context.
 

Static Public Member Functions

static TypeId GetTypeId ()
 Get the type ID.
 
- Static Public Member Functions inherited from ns3::Header
static TypeId GetTypeId ()
 Get the type ID.
 
- Static Public Member Functions inherited from ns3::Chunk
static TypeId GetTypeId ()
 Get the type ID.
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId ()
 Get the type ID.
 

Private Attributes

uint16_t m_data
 Header data.
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes.
 
virtual void NotifyConstructionCompleted ()
 Notifier called once the ObjectBase is fully constructed.
 

Detailed Description

A simple example of an Header implementation.

Definition at line 14 of file main-packet-header.cc.

Constructor & Destructor Documentation

◆ MyHeader()

MyHeader::MyHeader ( )

Definition at line 46 of file main-packet-header.cc.

◆ ~MyHeader()

MyHeader::~MyHeader ( )
override

Definition at line 52 of file main-packet-header.cc.

Member Function Documentation

◆ Deserialize()

uint32_t MyHeader::Deserialize ( Buffer::Iterator  start)
overridevirtual
Parameters
startan iterator which points to where the header should read from.
Returns
the number of bytes read.

This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.

Note that data is not actually removed from the buffer to which the iterator points. Both Packet::RemoveHeader() and Packet::PeekHeader() call Deserialize(), but only the RemoveHeader() has additional statements to remove the header bytes from the underlying buffer and associated metadata.

Implements ns3::Header.

Definition at line 94 of file main-packet-header.cc.

References m_data.

◆ GetData()

uint16_t MyHeader::GetData ( ) const

Get the header data.

Returns
The data.

Definition at line 112 of file main-packet-header.cc.

References m_data.

◆ GetInstanceTypeId()

TypeId MyHeader::GetInstanceTypeId ( ) const
overridevirtual

Get the most derived TypeId for this Object.

This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.

Returns
The TypeId associated to the most-derived type of this instance.

Implements ns3::ObjectBase.

Definition at line 64 of file main-packet-header.cc.

References GetTypeId().

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◆ GetSerializedSize()

uint32_t MyHeader::GetSerializedSize ( ) const
overridevirtual
Returns
the expected size of the header.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.

Implements ns3::Header.

Definition at line 79 of file main-packet-header.cc.

◆ GetTypeId()

TypeId MyHeader::GetTypeId ( )
static

Get the type ID.

Returns
the object TypeId

Definition at line 57 of file main-packet-header.cc.

References ns3::TypeId::SetParent().

Referenced by GetInstanceTypeId().

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◆ Print()

void MyHeader::Print ( std::ostream &  os) const
overridevirtual
Parameters
osoutput stream This method is used by Packet::Print to print the content of a header as ascii data to a c++ output stream. Although the header is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5

Implements ns3::Header.

Definition at line 70 of file main-packet-header.cc.

References m_data.

◆ Serialize()

void MyHeader::Serialize ( Buffer::Iterator  start) const
overridevirtual
Parameters
startan iterator which points to where the header should be written.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.

Implements ns3::Header.

Definition at line 86 of file main-packet-header.cc.

References m_data.

◆ SetData()

void MyHeader::SetData ( uint16_t  data)

Set the header data.

Parameters
dataThe data.

Definition at line 106 of file main-packet-header.cc.

References data, and m_data.

Member Data Documentation

◆ m_data

uint16_t MyHeader::m_data
private

Header data.

Definition at line 43 of file main-packet-header.cc.

Referenced by Deserialize(), GetData(), Print(), Serialize(), and SetData().


The documentation for this class was generated from the following file: