Base class used for synchronizing the simulation events to some real time "wall clock.". More...
#include <synchronizer.h>
Public Member Functions | |
Synchronizer () | |
virtual | ~Synchronizer () |
uint64_t | EventEnd (void) |
Ask the synchronizer to return the time step between the instant remembered during EventStart and now. More... | |
void | EventStart (void) |
Ask the synchronizer to remember what time it is. More... | |
uint64_t | GetCurrentRealtime (void) |
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep units. More... | |
int64_t | GetDrift (uint64_t ts) |
Retrieve the difference between the real time clock used to synchronize the simulation and the simulation time (in simulator timestep units). More... | |
uint64_t | GetOrigin (void) |
Retrieve the value of the origin of the simulation time in simulator timestep units. More... | |
bool | Realtime (void) |
Return true if this synchronizer is actually synchronizing to a realtime clock. More... | |
void | SetCondition (bool) |
Set the condition variable that tells a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time. More... | |
void | SetOrigin (uint64_t ts) |
Establish a correspondence between a simulation time and the synchronizer real time. More... | |
void | Signal (void) |
Tell a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time. More... | |
bool | Synchronize (uint64_t tsCurrent, uint64_t tsDelay) |
Wait until the real time is in sync with the specified simulation time or until the synchronizer is Sigalled. More... | |
Public Member Functions inherited from ns3::Object | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Noop. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Protected Member Functions | |
virtual uint64_t | DoEventEnd (void)=0 |
virtual void | DoEventStart (void)=0 |
virtual uint64_t | DoGetCurrentRealtime (void)=0 |
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep units. More... | |
virtual int64_t | DoGetDrift (uint64_t ns)=0 |
Declaration of method used to retrieve drift between the real time clock used to synchronize the simulation and the current simulation time. More... | |
virtual bool | DoRealtime (void)=0 |
Return true if this synchronizer is actually synchronizing to a realtime clock. More... | |
virtual void | DoSetCondition (bool)=0 |
Declaration of the method used to set the condition variable that tells a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time. More... | |
virtual void | DoSetOrigin (uint64_t ns)=0 |
Establish a correspondence between a simulation time and a wall-clock (real) time. More... | |
virtual void | DoSignal (void)=0 |
Declaration of the method used to tell a possible simulator thread waiting in the DoSynchronize method that an event has happened which demands a reevaluation of the wait time. More... | |
virtual bool | DoSynchronize (uint64_t nsCurrent, uint64_t nsDelay)=0 |
Wait until the real time is in sync with the specified simulation time. More... | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoDispose (void) |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
Protected Attributes | |
uint64_t | m_realtimeOriginNano |
uint64_t | m_simOriginNano |
Private Member Functions | |
uint64_t | NanosecondToTimeStep (uint64_t ns) |
Convert a normalized nanosecond count into a simulator time step (which can be steps of time in a user-specified unit). More... | |
uint64_t | TimeStepToNanosecond (uint64_t ts) |
Convert a simulator time step (which can be steps of time in a user-specified unit) to a normalized time step in nanosecond units. More... | |
Base class used for synchronizing the simulation events to some real time "wall clock.".
Doxygen introspection did not find any typical Config paths.
The simulation clock is maintained as a 64-bit integer in a unit specified by the user through the TimeStepPrecision::Set function. This means that it is not possible to specify event expiration times with anything better than this user-specified accuracy. We use this clock for the simulation time.
The real-time clock is maintained as a 64-bit integer count of nanoseconds.
The synchronization between the simulation clock and the real-time clock is maintained using a combination of sleep-waiting, busy-waiting and a feedback loop.
No Attributes are defined for this type.
No TraceSources are defined for this type.
Definition at line 44 of file synchronizer.h.
ns3::Synchronizer::Synchronizer | ( | ) |
Definition at line 38 of file synchronizer.cc.
References NS_LOG_FUNCTION.
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virtual |
Definition at line 44 of file synchronizer.cc.
References NS_LOG_FUNCTION.
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protectedpure virtual |
Implemented in ns3::WallClockSynchronizer.
Referenced by EventEnd().
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protectedpure virtual |
Implemented in ns3::WallClockSynchronizer.
Referenced by EventStart().
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protectedpure virtual |
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep units.
Subclasses are expected to implement this method to do the actual real-time-clock-specific work of getting the current time.
Implemented in ns3::WallClockSynchronizer.
Referenced by GetCurrentRealtime().
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protectedpure virtual |
Declaration of method used to retrieve drift between the real time clock used to synchronize the simulation and the current simulation time.
ns | Simulation timestep from the simulator normalized to nanosecond steps. |
Implemented in ns3::WallClockSynchronizer.
Referenced by GetDrift().
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protectedpure virtual |
Return true if this synchronizer is actually synchronizing to a realtime clock.
The simulator sometimes needs to know this.
Subclasses are expected to implement this method to tell the outside world whether or not they are synchronizing to a realtime clock.
Implemented in ns3::WallClockSynchronizer.
Referenced by Realtime().
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protectedpure virtual |
Declaration of the method used to set the condition variable that tells a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time.
Implemented in ns3::WallClockSynchronizer.
Referenced by SetCondition().
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protectedpure virtual |
Establish a correspondence between a simulation time and a wall-clock (real) time.
There are three timelines involved here: the simulation time, the (absolute) wall-clock time and the (relative) synchronizer real time. Calling this method makes a correspondence between the origin of the synchronizer time and the current wall-clock time.
This method is expected to be called at the "instant" before simulation begins. At this point, simulation time = 0, and synchronizer time is set = 0 in this method. We then associate this time with the current value of the real time clock that will be used to actually perform the synchronization.
Subclasses are expected to implement this method to do the actual real-time-clock-specific work of making the correspondence mentioned above. for example, this is where the differences between Time parameters and parameters to clock_nanosleep would be dealt with.
ns | The simulation time we need to use as the origin (normalized to nanosecond units). |
Implemented in ns3::WallClockSynchronizer.
Referenced by SetOrigin().
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protectedpure virtual |
Declaration of the method used to tell a possible simulator thread waiting in the DoSynchronize method that an event has happened which demands a reevaluation of the wait time.
Implemented in ns3::WallClockSynchronizer.
Referenced by Signal().
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protectedpure virtual |
Wait until the real time is in sync with the specified simulation time.
This is where the real work of synchronization is done. The Time passed in as a parameter is the simulation time. The job of Synchronize is to translate from simulation time to synchronizer time (in a perfect world this is the same time) and then figure out how long in real-time it needs to wait until that synchronizer / simulation time comes around.
Subclasses are expected to implement this method to do the actual real-time-clock-specific work of waiting (either busy-waiting or sleeping, or some combination) until the requested simulation time.
nsCurrent | The current simulation time (normalized to nanosecond units). |
nsDelay | The simulation time we need to wait for (normalized to nanosecond units). |
Implemented in ns3::WallClockSynchronizer.
Referenced by Synchronize().
uint64_t ns3::Synchronizer::EventEnd | ( | void | ) |
Ask the synchronizer to return the time step between the instant remembered during EventStart and now.
Used in conjunction with EventStart to determine the real execution time of a simulation event.
Definition at line 122 of file synchronizer.cc.
References DoEventEnd(), NanosecondToTimeStep(), and NS_LOG_FUNCTION.
void ns3::Synchronizer::EventStart | ( | void | ) |
Ask the synchronizer to remember what time it is.
Typically used with EventEnd to determine the real execution time of a simulation event.
Definition at line 115 of file synchronizer.cc.
References DoEventStart(), and NS_LOG_FUNCTION.
uint64_t ns3::Synchronizer::GetCurrentRealtime | ( | void | ) |
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep units.
Definition at line 57 of file synchronizer.cc.
References DoGetCurrentRealtime(), NanosecondToTimeStep(), and NS_LOG_FUNCTION.
int64_t ns3::Synchronizer::GetDrift | ( | uint64_t | ts | ) |
Retrieve the difference between the real time clock used to synchronize the simulation and the simulation time (in simulator timestep units).
ts | Simulation timestep from the simulator interpreted as current time in the simulator. |
Definition at line 79 of file synchronizer.cc.
References DoGetDrift(), NanosecondToTimeStep(), NS_LOG_FUNCTION, and TimeStepToNanosecond().
uint64_t ns3::Synchronizer::GetOrigin | ( | void | ) |
Retrieve the value of the origin of the simulation time in simulator timestep units.
Definition at line 72 of file synchronizer.cc.
References m_simOriginNano, NanosecondToTimeStep(), and NS_LOG_FUNCTION.
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static |
Definition at line 30 of file synchronizer.cc.
References ns3::TypeId::SetParent().
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private |
Convert a normalized nanosecond count into a simulator time step (which can be steps of time in a user-specified unit).
ns | The nanosecond count step to be converted |
Definition at line 136 of file synchronizer.cc.
References NS_LOG_FUNCTION.
Referenced by EventEnd(), GetCurrentRealtime(), GetDrift(), and GetOrigin().
bool ns3::Synchronizer::Realtime | ( | void | ) |
Return true if this synchronizer is actually synchronizing to a realtime clock.
The simulator sometimes needs to know this.
Definition at line 50 of file synchronizer.cc.
References DoRealtime(), and NS_LOG_FUNCTION.
void ns3::Synchronizer::SetCondition | ( | bool | cond | ) |
Set the condition variable that tells a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time.
Definition at line 108 of file synchronizer.cc.
References DoSetCondition(), and NS_LOG_FUNCTION.
void ns3::Synchronizer::SetOrigin | ( | uint64_t | ts | ) |
Establish a correspondence between a simulation time and the synchronizer real time.
This method is expected to be called at the "instant" before simulation begins. At this point, simulation time = 0, and a set = 0 in this method. We then associate this time with the current value of the real time clock that will be used to actually perform the synchronization.
Subclasses are expected to implement the corresponding DoSetOrigin pure virtual method to do the actual real-time-clock-specific work of making the correspondence mentioned above.
ts | The simulation time we should use as the origin (in simulator timestep units). |
Definition at line 64 of file synchronizer.cc.
References DoSetOrigin(), m_simOriginNano, NS_LOG_FUNCTION, and TimeStepToNanosecond().
void ns3::Synchronizer::Signal | ( | void | ) |
Tell a possible simulator thread waiting in the Synchronize method that an event has happened which demands a reevaluation of the wait time.
This will cause the thread to wake and return to the simulator proper where it can get its bearings.
Definition at line 101 of file synchronizer.cc.
References DoSignal(), and NS_LOG_FUNCTION.
bool ns3::Synchronizer::Synchronize | ( | uint64_t | tsCurrent, |
uint64_t | tsDelay | ||
) |
Wait until the real time is in sync with the specified simulation time or until the synchronizer is Sigalled.
This is where the real work of synchronization is done. The Time passed in as a parameter is the simulation time. The job of Synchronize is to translate from simulation time to synchronizer time (in a perfect world this is the same time) and then figure out how long in real-time it needs to wait until that synchronizer / simulation time comes around.
Subclasses are expected to implement the corresponding DoSynchronize pure virtual method to do the actual real-time-clock-specific work of waiting (either busy-waiting or sleeping, or some combination thereof) until the requested simulation time.
tsCurrent | The current simulation time (in simulator timestep units). |
tsDelay | The simulation time we need to wait for (in simulator timestep units). |
Definition at line 93 of file synchronizer.cc.
References DoSynchronize(), NS_LOG_FUNCTION, and TimeStepToNanosecond().
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private |
Convert a simulator time step (which can be steps of time in a user-specified unit) to a normalized time step in nanosecond units.
ts | The simulation time step to be normalized. |
Definition at line 129 of file synchronizer.cc.
References ns3::Time::GetNanoSeconds(), NS_LOG_FUNCTION, and ns3::TimeStep().
Referenced by GetDrift(), SetOrigin(), and Synchronize().
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protected |
Definition at line 303 of file synchronizer.h.
Referenced by ns3::WallClockSynchronizer::DoSetOrigin(), and ns3::WallClockSynchronizer::GetNormalizedRealtime().
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protected |
Definition at line 304 of file synchronizer.h.
Referenced by GetOrigin(), and SetOrigin().