24 #include "ns3/simulator.h" 
   25 #include "ns3/scheduler.h" 
   26 #include "ns3/event-impl.h" 
   27 #include "ns3/channel.h" 
   28 #include "ns3/node-container.h" 
   30 #include "ns3/pointer.h" 
   31 #include "ns3/assert.h" 
   85   static TypeId tid = 
TypeId (
"ns3::DistributedSimulatorImpl")
 
   87     .AddConstructor<DistributedSimulatorImpl> ()
 
  105   NS_FATAL_ERROR (
"Can't use distributed simulator without MPI compiled in");
 
  153       if (!ev->IsCancelled ())
 
  188           for (uint32_t i = 0; i < (*iter)->GetNDevices (); ++i)
 
  192               if (!localNetDevice->IsPointToPoint ())
 
  204               if (channel->GetDevice (0) == localNetDevice)
 
  206                   remoteNode = (channel->GetDevice (1))->GetNode ();
 
  210                   remoteNode = (channel->GetDevice (0))->GetNode ();
 
  223               channel->GetAttribute (
"Delay", delay);
 
  262   MPI_Allreduce (&sendbuf, &recvbuf, 1, MPI_LONG, MPI_MAX, MPI_COMM_WORLD);
 
  277   NS_FATAL_ERROR (
"Can't use distributed simulator without MPI compiled in");
 
  293           scheduler->Insert (next);
 
  393               if (
m_pLBTS[i].GetSmallestTime () < smallestTime)
 
  430   NS_FATAL_ERROR (
"Can't use distributed simulator without MPI compiled in");
 
  469   ev.
key.
m_ts = 
static_cast<uint64_t
> (tAbsolute.GetTimeStep ());
 
  486   ev.key.m_context = context;
 
  487   ev.key.m_uid = 
m_uid;
 
  542   if (
id.GetUid () == 2)
 
  560   event.
impl = 
id.PeekEventImpl ();
 
  561   event.key.m_ts = 
id.GetTs ();
 
  562   event.key.m_context = 
id.GetContext ();
 
  563   event.key.m_uid = 
id.GetUid ();
 
  565   event.impl->Cancel ();
 
  567   event.impl->Unref ();
 
  577       id.PeekEventImpl ()->Cancel ();
 
  620   return TimeStep (0x7fffffffffffffffLL);
 
keep track of time values and allow control of global simulation resolution 
 
~DistributedSimulatorImpl()
 
smart pointer class similar to boost::intrusive_ptr 
 
#define NS_LOG_FUNCTION(parameters)
 
virtual void SetScheduler(ObjectFactory schedulerFactory)
 
Ptr< Scheduler > m_events
 
std::vector< Ptr< Node > >::const_iterator Iterator
 
Time TimeStep(uint64_t ts)
 
static uint32_t GetRxCount()
 
#define NS_ASSERT(condition)
 
NS_OBJECT_ENSURE_REGISTERED(NullMessageSimulatorImpl)
 
virtual EventId ScheduleDestroy(EventImpl *event)
 
virtual Time GetMaximumSimulationTime(void) const 
 
NS_LOG_COMPONENT_DEFINE("DistributedSimulatorImpl")
 
Iterator End(void) const 
Get an iterator which indicates past-the-last Node in the container. 
 
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
 
static uint32_t GetTxCount()
 
static EventId Schedule(Time const &time, MEM mem_ptr, OBJ obj)
Schedule an event to expire at the relative time "time" is reached. 
 
EventImpl * PeekEventImpl(void) const 
 
uint32_t GetSystemId(void) const 
 
virtual Time Now(void) const 
Return the "current simulation time". 
 
#define NS_FATAL_ERROR(msg)
fatal error handling 
 
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
 
void Invoke(void)
Called by the simulation engine to notify the event that it has expired. 
 
static void TestSendComplete()
Check for completed sends. 
 
double GetSeconds(void) const 
 
virtual Time GetDelayLeft(const EventId &id) const 
 
void ProcessOneEvent(void)
 
uint32_t m_currentContext
 
static void Destroy()
Deletes storage used by the parallel environment. 
 
hold objects of type ns3::Time 
 
Ptr< Object > Create(void) const 
 
DistributedSimulatorImpl()
 
virtual EventId ScheduleNow(EventImpl *event)
 
void Unref(void) const 
Decrement the reference count. 
 
uint32_t GetUid(void) const 
 
DestroyEvents m_destroyEvents
 
#define NS_LOG_LOGIC(msg)
 
virtual void Remove(const EventId &ev)
Remove an event from the event list. 
 
static TypeId GetTypeId(void)
 
keep track of a set of node pointers. 
 
virtual void Destroy()
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak...
 
Iterator Begin(void) const 
Get an iterator which refers to the first Node in the container. 
 
virtual void ScheduleWithContext(uint32_t context, Time const &time, EventImpl *event)
 
int64_t GetTimeStep(void) const 
 
uint64_t NextTs(void) const 
 
int64_t GetInteger(void) const 
 
virtual uint32_t GetSystemId(void) const 
 
virtual uint32_t GetContext(void) const 
 
Structure used for all-reduce LBTS computation. 
 
static NodeContainer GetGlobal(void)
Create a NodeContainer that contains a list of all nodes created through NodeContainer::Create() and ...
 
void CalculateLookAhead(void)
 
virtual void Cancel(const EventId &ev)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
 
instantiate subclasses of ns3::Object. 
 
virtual EventId Schedule(Time const &time, EventImpl *event)
 
static void ReceiveMessages()
Check for received messages complete. 
 
an identifier for simulation events. 
 
static uint32_t GetSystemId()
 
static void Stop(void)
If an event invokes this method, it will be the last event scheduled by the Simulator::run method bef...
 
a base class which provides memory management and object aggregation 
 
virtual void Run(void)
Run the simulation until one of: 
 
virtual void Stop(void)
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method bef...
 
bool IsLocalFinished(void) const 
 
virtual bool IsFinished(void) const 
If there are no more events lefts to be scheduled, or if simulation time has already reached the "sto...
 
a unique identifier for an interface. 
 
TypeId SetParent(TypeId tid)
 
static uint32_t GetSize()
 
uint64_t GetTs(void) const 
 
virtual bool IsExpired(const EventId &ev) const 
This method has O(1) complexity.