A Discrete-Event Network Simulator
API
ns3::UanTransducer Class Referenceabstract

Virtual base for Transducer objects. More...

#include "uan-transducer.h"

+ Inheritance diagram for ns3::UanTransducer:
+ Collaboration diagram for ns3::UanTransducer:

Public Types

typedef std::list< UanPacketArrivalArrivalList
 List of arriving packets overlapping in time. More...
 
enum  State { TX, RX }
 Transducer state. More...
 
typedef std::list< Ptr< UanPhy > > UanPhyList
 List of UanPhy objects. More...
 

Public Member Functions

virtual void AddPhy (Ptr< UanPhy > phy)=0
 Attach a physical network layer above this transducer. More...
 
virtual void Clear (void)=0
 Clears all pointer references. More...
 
virtual const ArrivalListGetArrivalList (void) const =0
 Get the list of overlapped (in time) packets at this transducer. More...
 
virtual Ptr< UanChannelGetChannel (void) const =0
 Get the attached channel. More...
 
virtual const UanPhyListGetPhyList (void) const =0
 Get the list of physical layer above this transducer. More...
 
virtual State GetState (void) const =0
 Get the transducer state. More...
 
virtual bool IsRx (void) const =0
 Is the state receiving (or available for reception)? More...
 
virtual bool IsTx (void) const =0
 Is the state transmitting? More...
 
virtual void Receive (Ptr< Packet > packet, double rxPowerDb, UanTxMode txMode, UanPdp pdp)=0
 Notify this object that a new packet has arrived at this nodes location. More...
 
virtual void SetChannel (Ptr< UanChannel > chan)=0
 Attach this transducer to a channel. More...
 
virtual void Transmit (Ptr< UanPhy > src, Ptr< Packet > packet, double txPowerDb, UanTxMode txMode)=0
 Transmit a packet from this transducer. More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose (void)
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator (void) const
 Get an iterator to the Objects aggregated to this one. More...
 
virtual TypeId GetInstanceTypeId (void) const
 Implement the GetInstanceTypeId method defined in ObjectBase. More...
 
template<typename T >
Ptr< T > GetObject (void) const
 Get a pointer to the requested aggregated Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
void Initialize (void)
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
bool IsInitialized (void) const
 Check if the object has been initialized. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor. More...
 
uint32_t GetReferenceCount (void) const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment. More...
 
void Ref (void) const
 Increment the reference count. More...
 
void Unref (void) const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
static void Cleanup (void)
 Noop. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void DoDispose (void)
 Destructor implementation. More...
 
virtual void DoInitialize (void)
 Initialize() implementation. More...
 
virtual void NotifyNewAggregate (void)
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 

Detailed Description

Virtual base for Transducer objects.

The Transducer was added to support classes such as UanPhyDual. In a generic Phy setting, this class functions to hold information about all possibly interfering packets.

Config Paths

ns3::UanTransducer is accessible through the following paths with Config::Set and Config::Connect:

  • "/NodeList/[i]/DeviceList/[i]/$ns3::UanNetDevice/Transducer"

No Attributes are defined for this type.
No TraceSources are defined for this type.
Size of this type is 32 bytes (on a 64-bit architecture).

Definition at line 138 of file uan-transducer.h.

Member Typedef Documentation

List of arriving packets overlapping in time.

Definition at line 154 of file uan-transducer.h.

List of UanPhy objects.

Definition at line 156 of file uan-transducer.h.

Member Function Documentation

virtual void ns3::UanTransducer::AddPhy ( Ptr< UanPhy phy)
pure virtual

Attach a physical network layer above this transducer.

More than one physical layer may be attached.

Parameters
phyThe physical layer.

Implemented in ns3::UanTransducerHd.

virtual void ns3::UanTransducer::Clear ( void  )
pure virtual

Clears all pointer references.

Implemented in ns3::UanTransducerHd.

virtual const ArrivalList& ns3::UanTransducer::GetArrivalList ( void  ) const
pure virtual

Get the list of overlapped (in time) packets at this transducer.

Returns
List of all packets currently crossing this node in the water.

Implemented in ns3::UanTransducerHd.

virtual Ptr<UanChannel> ns3::UanTransducer::GetChannel ( void  ) const
pure virtual

Get the attached channel.

Returns
The channel.

Implemented in ns3::UanTransducerHd.

virtual const UanPhyList& ns3::UanTransducer::GetPhyList ( void  ) const
pure virtual

Get the list of physical layer above this transducer.

Returns
List of attached physical layers.

Implemented in ns3::UanTransducerHd.

virtual State ns3::UanTransducer::GetState ( void  ) const
pure virtual

Get the transducer state.

Returns
State (TX or RX) of this transducer.

Implemented in ns3::UanTransducerHd.

TypeId ns3::UanTransducer::GetTypeId ( void  )
static

Register this type.

Returns
The object TypeId.

Definition at line 27 of file uan-transducer.cc.

References ns3::TypeId::SetParent().

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virtual bool ns3::UanTransducer::IsRx ( void  ) const
pure virtual

Is the state receiving (or available for reception)?

Returns
True if this transducer is available for receiving an incoming packet.

Implemented in ns3::UanTransducerHd.

virtual bool ns3::UanTransducer::IsTx ( void  ) const
pure virtual

Is the state transmitting?

Returns
True if there is a packet being transmitted from this transducer.

Implemented in ns3::UanTransducerHd.

virtual void ns3::UanTransducer::Receive ( Ptr< Packet packet,
double  rxPowerDb,
UanTxMode  txMode,
UanPdp  pdp 
)
pure virtual

Notify this object that a new packet has arrived at this nodes location.

Parameters
packetPacket arriving.
rxPowerDbSignal power in dB of arriving packet.
txModeMode arriving packet is using.
pdpPDP of arriving signal.

Implemented in ns3::UanTransducerHd.

virtual void ns3::UanTransducer::SetChannel ( Ptr< UanChannel chan)
pure virtual

Attach this transducer to a channel.

Parameters
chanThe channel

Implemented in ns3::UanTransducerHd.

virtual void ns3::UanTransducer::Transmit ( Ptr< UanPhy src,
Ptr< Packet packet,
double  txPowerDb,
UanTxMode  txMode 
)
pure virtual

Transmit a packet from this transducer.

Parameters
srcSource PHY.
packetPacket to transmit.
txPowerDbOutgoing Tx power of packet.
txModeMode to transmit packet with.

Implemented in ns3::UanTransducerHd.


The documentation for this class was generated from the following files: