Generate a random position uniformly distributed in the volume of a chosen room inside a chosen building. More...
#include <building-position-allocator.h>
Public Member Functions | |
FixedRoomPositionAllocator (uint32_t x, uint32_t y, uint32_t z, Ptr< Building > b) | |
int64_t | AssignStreams (int64_t) |
Assign a fixed random variable stream number to the random variables used by this model. More... | |
virtual Vector | GetNext (void) const |
Public Member Functions inherited from ns3::PositionAllocator | |
PositionAllocator () | |
virtual | ~PositionAllocator () |
Public Member Functions inherited from ns3::Object | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::PositionAllocator | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Noop. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Attributes | |
Ptr< Building > | bptr |
uint32_t | floor |
Ptr< UniformRandomVariable > | m_rand |
Provides uniform random variables. More... | |
uint32_t | roomx |
uint32_t | roomy |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoDispose (void) |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
Generate a random position uniformly distributed in the volume of a chosen room inside a chosen building.
ns3::FixedRoomPositionAllocator is accessible through the following paths with Config::Set and Config::Connect:
No Attributes are defined for this type.
No TraceSources are defined for this type.
Definition at line 154 of file building-position-allocator.h.
ns3::FixedRoomPositionAllocator::FixedRoomPositionAllocator | ( | uint32_t | x, |
uint32_t | y, | ||
uint32_t | z, | ||
Ptr< Building > | b | ||
) |
x | index of the room on the x-axis |
y | index of the room on the y-axis |
z | index of the room on the z-axis (i.e., floor number) |
b | pointer to the chosen building |
Definition at line 292 of file building-position-allocator.cc.
References bptr, floor, m_rand, roomx, roomy, and sample-rng-plot::x.
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virtual |
Assign a fixed random variable stream number to the random variables used by this model.
Return the number of streams (possibly zero) that have been assigned.
stream | first stream index to use |
Implements ns3::PositionAllocator.
Definition at line 346 of file building-position-allocator.cc.
References m_rand, and ns3::RandomVariableStream::SetStream().
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virtual |
This method must be implement in subclasses.
Implements ns3::PositionAllocator.
Definition at line 316 of file building-position-allocator.cc.
References bptr, floor, ns3::UniformRandomVariable::GetValue(), m_rand, NS_LOG_LOGIC, roomx, roomy, and sample-rng-plot::x.
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static |
Definition at line 306 of file building-position-allocator.cc.
References ns3::TypeId::SetParent().
Definition at line 192 of file building-position-allocator.h.
Referenced by FixedRoomPositionAllocator(), and GetNext().
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private |
Definition at line 190 of file building-position-allocator.h.
Referenced by FixedRoomPositionAllocator(), and GetNext().
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private |
Provides uniform random variables.
Definition at line 195 of file building-position-allocator.h.
Referenced by AssignStreams(), FixedRoomPositionAllocator(), and GetNext().
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private |
Definition at line 188 of file building-position-allocator.h.
Referenced by FixedRoomPositionAllocator(), and GetNext().
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private |
Definition at line 189 of file building-position-allocator.h.
Referenced by FixedRoomPositionAllocator(), and GetNext().