a 3d building block More...
#include <building.h>
Public Types | |
enum | BuildingType_t { Residential, Office, Commercial } |
enum | ExtWallsType_t { Wood, ConcreteWithWindows, ConcreteWithoutWindows, StoneBlocks } |
Public Member Functions | |
Building (double xMin, double xMax, double yMin, double yMax, double zMin, double zMax) | |
Construct a simple building with 1 room and 1 floor. More... | |
Building () | |
Create a zero-sized building located at coordinates (0.0,0.0,0.0) and with 1 floors and 1 room. More... | |
virtual | ~Building () |
Destructor. More... | |
virtual void | DoDispose () |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
Box | GetBoundaries () const |
BuildingType_t | GetBuildingType () const |
ExtWallsType_t | GetExtWallsType () const |
uint16_t | GetFloor (Vector position) const |
uint32_t | GetId (void) const |
uint16_t | GetNFloors () const |
uint16_t | GetNRoomsX () const |
uint16_t | GetNRoomsY () const |
uint16_t | GetRoomX (Vector position) const |
uint16_t | GetRoomY (Vector position) const |
bool | IsInside (Vector position) const |
void | SetBoundaries (Box box) |
Set the boundaries of the building. More... | |
void | SetBuildingType (Building::BuildingType_t t) |
void | SetExtWallsType (Building::ExtWallsType_t t) |
void | SetNFloors (uint16_t nfloors) |
void | SetNRoomsX (uint16_t nroomx) |
void | SetNRoomsY (uint16_t nroomy) |
Public Member Functions inherited from ns3::Object | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Noop. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Attributes | |
Box | m_buildingBounds |
uint32_t | m_buildingId |
BuildingType_t | m_buildingType |
ExtWallsType_t | m_externalWalls |
uint16_t | m_floors |
number of floors, must be greater than 0, and 1 means only one floor (i.e., groundfloor) More... | |
uint16_t | m_roomsX |
uint16_t | m_roomsY |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
a 3d building block
Doxygen introspection did not find any typical Config paths.
No TraceSources are defined for this type.
Definition at line 37 of file building.h.
Enumerator | |
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Residential | |
Office | |
Commercial |
Definition at line 46 of file building.h.
Enumerator | |
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Wood | |
ConcreteWithWindows | |
ConcreteWithoutWindows | |
StoneBlocks |
Definition at line 50 of file building.h.
ns3::Building::Building | ( | double | xMin, |
double | xMax, | ||
double | yMin, | ||
double | yMax, | ||
double | zMin, | ||
double | zMax | ||
) |
Construct a simple building with 1 room and 1 floor.
xMin | x coordinates of left boundary. |
xMax | x coordinates of right boundary. |
yMin | y coordinates of bottom boundary. |
yMax | y coordinates of top boundary. |
zMin | z coordinates of down boundary. |
zMax | z coordinates of up boundary. |
Definition at line 85 of file building.cc.
References NS_FATAL_ERROR.
ns3::Building::Building | ( | ) |
Create a zero-sized building located at coordinates (0.0,0.0,0.0) and with 1 floors and 1 room.
Definition at line 115 of file building.cc.
References ns3::BuildingList::Add(), m_buildingId, and NS_LOG_FUNCTION.
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This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 127 of file building.cc.
References NS_LOG_FUNCTION.
Box ns3::Building::GetBoundaries | ( | ) | const |
Definition at line 182 of file building.cc.
References m_buildingBounds, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
Building::BuildingType_t ns3::Building::GetBuildingType | ( | ) | const |
Definition at line 189 of file building.cc.
References m_buildingType.
Referenced by GetTypeId().
Building::ExtWallsType_t ns3::Building::GetExtWallsType | ( | ) | const |
Definition at line 195 of file building.cc.
References m_externalWalls.
Referenced by GetTypeId().
uint16_t ns3::Building::GetFloor | ( | Vector | position | ) | const |
position | a position inside the building |
Definition at line 268 of file building.cc.
References IsInside(), m_buildingBounds, m_floors, NS_ASSERT, NS_LOG_LOGIC, ns3::Vector3D::z, ns3::Box::zMax, and ns3::Box::zMin.
uint32_t ns3::Building::GetId | ( | void | ) | const |
Definition at line 133 of file building.cc.
References m_buildingId, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
uint16_t ns3::Building::GetNFloors | ( | ) | const |
Definition at line 201 of file building.cc.
References m_floors.
Referenced by GetTypeId().
uint16_t ns3::Building::GetNRoomsX | ( | ) | const |
Definition at line 207 of file building.cc.
References m_roomsX.
Referenced by GetTypeId().
uint16_t ns3::Building::GetNRoomsY | ( | ) | const |
Definition at line 213 of file building.cc.
References m_roomsY.
Referenced by GetTypeId().
uint16_t ns3::Building::GetRoomX | ( | Vector | position | ) | const |
position | a position inside the building |
Definition at line 226 of file building.cc.
References IsInside(), m_buildingBounds, m_roomsX, NS_ASSERT, NS_LOG_LOGIC, sample-rng-plot::x, ns3::Vector3D::x, ns3::Box::xMax, and ns3::Box::xMin.
uint16_t ns3::Building::GetRoomY | ( | Vector | position | ) | const |
position | a position inside the building |
Definition at line 247 of file building.cc.
References IsInside(), m_buildingBounds, m_roomsY, NS_ASSERT, NS_LOG_LOGIC, ns3::Vector3D::y, ns3::Box::yMax, and ns3::Box::yMin.
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static |
Definition at line 41 of file building.cc.
References Commercial, ConcreteWithoutWindows, ConcreteWithWindows, GetBoundaries(), GetBuildingType(), GetExtWallsType(), GetId(), GetNFloors(), GetNRoomsX(), GetNRoomsY(), ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), Office, Residential, SetBoundaries(), SetBuildingType(), SetExtWallsType(), SetNFloors(), SetNRoomsX(), SetNRoomsY(), ns3::TypeId::SetParent(), StoneBlocks, and Wood.
bool ns3::Building::IsInside | ( | Vector | position | ) | const |
position | some position |
Definition at line 219 of file building.cc.
References ns3::Box::IsInside(), and m_buildingBounds.
Referenced by GetFloor(), GetRoomX(), and GetRoomY().
void ns3::Building::SetBoundaries | ( | Box | box | ) |
Set the boundaries of the building.
box | the Box defining the boundaries of the building |
Definition at line 140 of file building.cc.
References m_buildingBounds, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
void ns3::Building::SetBuildingType | ( | Building::BuildingType_t | t | ) |
t | the type of building (i.e., Residential, Office, Commercial) |
This method allows to set building type (default is Residential)
Definition at line 147 of file building.cc.
References m_buildingType, and NS_LOG_FUNCTION.
Referenced by GetTypeId(), and main().
void ns3::Building::SetExtWallsType | ( | Building::ExtWallsType_t | t | ) |
t | the type of external walls (i.e., Wood, ConcreteWithWindows, ConcreteWithoutWindows and StoneBlocks), used for evaluating the loss due to the penetration of external walls in outdoor <-> indoor comm. |
This method allows to set external walls type (default is Residential)
Definition at line 154 of file building.cc.
References m_externalWalls, and NS_LOG_FUNCTION.
Referenced by GetTypeId(), and main().
void ns3::Building::SetNFloors | ( | uint16_t | nfloors | ) |
nfloors | the number of floors in the building |
This method allows to set the number of floors in the building (default is 1)
Definition at line 161 of file building.cc.
References m_floors, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
void ns3::Building::SetNRoomsX | ( | uint16_t | nroomx | ) |
nroomx | the number of rooms along the x axis |
This method allows to set the number of rooms along the x-axis
Definition at line 168 of file building.cc.
References m_roomsX, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
void ns3::Building::SetNRoomsY | ( | uint16_t | nroomy | ) |
nroomy | the number of floors in the building |
This method allows to set the number of rooms along the y-axis
Definition at line 175 of file building.cc.
References m_roomsY, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
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private |
Definition at line 209 of file building.h.
Referenced by GetBoundaries(), GetFloor(), GetRoomX(), GetRoomY(), IsInside(), and SetBoundaries().
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private |
Definition at line 219 of file building.h.
Referenced by Building(), and GetId().
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private |
Definition at line 220 of file building.h.
Referenced by GetBuildingType(), and SetBuildingType().
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private |
Definition at line 221 of file building.h.
Referenced by GetExtWallsType(), and SetExtWallsType().
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number of floors, must be greater than 0, and 1 means only one floor (i.e., groundfloor)
Definition at line 215 of file building.h.
Referenced by GetFloor(), GetNFloors(), and SetNFloors().
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private |
Definition at line 216 of file building.h.
Referenced by GetNRoomsX(), GetRoomX(), and SetNRoomsX().
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private |
Definition at line 217 of file building.h.
Referenced by GetNRoomsY(), GetRoomY(), and SetNRoomsY().