A replacement simulator that starts the visualizer. More...
#include <visual-simulator-impl.h>
Public Member Functions | |
VisualSimulatorImpl () | |
~VisualSimulatorImpl () | |
virtual void | Cancel (const EventId &ev) |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires. More... | |
virtual void | Destroy () |
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. More... | |
virtual uint32_t | GetContext (void) const |
virtual Time | GetDelayLeft (const EventId &id) const |
virtual Time | GetMaximumSimulationTime (void) const |
virtual uint32_t | GetSystemId (void) const |
virtual bool | IsExpired (const EventId &ev) const |
This method has O(1) complexity. More... | |
virtual bool | IsFinished (void) const |
If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true. More... | |
virtual Time | Now (void) const |
Return the "current simulation time". More... | |
virtual void | Remove (const EventId &ev) |
Remove an event from the event list. More... | |
virtual void | Run (void) |
Run the simulation until one of: More... | |
void | RunRealSimulator (void) |
calls Run() in the wrapped simulator More... | |
virtual EventId | Schedule (Time const &time, EventImpl *event) |
virtual EventId | ScheduleDestroy (EventImpl *event) |
virtual EventId | ScheduleNow (EventImpl *event) |
virtual void | ScheduleWithContext (uint32_t context, Time const &time, EventImpl *event) |
virtual void | SetScheduler (ObjectFactory schedulerFactory) |
virtual void | Stop (void) |
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller. More... | |
virtual void | Stop (Time const &time) |
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. More... | |
Public Member Functions inherited from ns3::Object | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::SimulatorImpl | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Noop. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Protected Member Functions | |
void | DoDispose () |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Private Member Functions | |
Ptr< SimulatorImpl > | GetSim () |
Private Attributes | |
Ptr< SimulatorImpl > | m_simulator |
ObjectFactory | m_simulatorImplFactory |
A replacement simulator that starts the visualizer.
To use this class, run any ns-3 simulation with the command-line argument –SimulatorImplementationType=ns3::VisualSimulatorImpl. This causes the visualizer (PyViz) to start automatically.
Definition at line 45 of file visual-simulator-impl.h.
ns3::VisualSimulatorImpl::VisualSimulatorImpl | ( | ) |
Definition at line 62 of file visual-simulator-impl.cc.
ns3::VisualSimulatorImpl::~VisualSimulatorImpl | ( | ) |
Definition at line 66 of file visual-simulator-impl.cc.
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virtual |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires.
This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to cancel |
Implements ns3::SimulatorImpl.
Definition at line 197 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker.
After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.
Implements ns3::SimulatorImpl.
Definition at line 89 of file visual-simulator-impl.cc.
References m_simulator.
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protectedvirtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 71 of file visual-simulator-impl.cc.
References ns3::Object::DoDispose(), and m_simulator.
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virtual |
Implements ns3::SimulatorImpl.
Definition at line 215 of file visual-simulator-impl.cc.
References m_simulator.
id | the event id to analyse |
Implements ns3::SimulatorImpl.
Definition at line 185 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
The returned value will always be bigger than or equal to Simulator::Now.
Implements ns3::SimulatorImpl.
Definition at line 209 of file visual-simulator-impl.cc.
References m_simulator.
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private |
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virtual |
Implements ns3::SimulatorImpl.
Definition at line 102 of file visual-simulator-impl.cc.
References m_simulator.
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static |
Definition at line 47 of file visual-simulator-impl.cc.
References ns3::anonymous_namespace{visual-simulator-impl.cc}::GetDefaultSimulatorImplFactory(), m_simulatorImplFactory, and ns3::TypeId::SetParent().
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virtual |
This method has O(1) complexity.
Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.
ev | the event to test for expiration |
Implements ns3::SimulatorImpl.
Definition at line 203 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true.
Return false otherwise.
Implements ns3::SimulatorImpl.
Definition at line 108 of file visual-simulator-impl.cc.
References m_simulator.
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protectedvirtual |
This method is invoked once all member attributes have been initialized.
Subclasses can override this method to be notified of this event but if they do this, they must chain up to their parent's NotifyConstructionCompleted method.
Reimplemented from ns3::ObjectBase.
Definition at line 82 of file visual-simulator-impl.cc.
References ns3::ObjectFactory::Create(), m_simulator, and m_simulatorImplFactory.
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virtual |
Return the "current simulation time".
Implements ns3::SimulatorImpl.
Definition at line 179 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
Remove an event from the event list.
This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to remove from the list of scheduled events. |
Implements ns3::SimulatorImpl.
Definition at line 191 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
Run the simulation until one of:
Implements ns3::SimulatorImpl.
Definition at line 114 of file visual-simulator-impl.cc.
void ns3::VisualSimulatorImpl::RunRealSimulator | ( | void | ) |
calls Run() in the wrapped simulator
Definition at line 221 of file visual-simulator-impl.cc.
References m_simulator.
time | delay until the event expires |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 155 of file visual-simulator-impl.cc.
References m_simulator.
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 173 of file visual-simulator-impl.cc.
References m_simulator.
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 167 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
time | delay until the event expires |
context | event context |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 161 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
schedulerFactory | a new event scheduler factory |
The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transfered to the new scheduler before we start to use it.
Implements ns3::SimulatorImpl.
Definition at line 95 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller.
Implements ns3::SimulatorImpl.
Definition at line 140 of file visual-simulator-impl.cc.
References m_simulator.
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virtual |
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time.
The stop time is relative to the current simulation time.
time | the stop time, relative to the current time. |
Implements ns3::SimulatorImpl.
Definition at line 146 of file visual-simulator-impl.cc.
References m_simulator.
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private |
Definition at line 81 of file visual-simulator-impl.h.
Referenced by Cancel(), Destroy(), DoDispose(), GetContext(), GetDelayLeft(), GetMaximumSimulationTime(), GetSystemId(), IsExpired(), IsFinished(), NotifyConstructionCompleted(), Now(), Remove(), RunRealSimulator(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleWithContext(), SetScheduler(), and Stop().
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private |
Definition at line 82 of file visual-simulator-impl.h.
Referenced by GetTypeId(), and NotifyConstructionCompleted().