16 #ifndef NSC_TCP_SOCKET_IMPL_H
17 #define NSC_TCP_SOCKET_IMPL_H
23 #include "ns3/callback.h"
24 #include "ns3/traced-value.h"
25 #include "ns3/tcp-socket.h"
27 #include "ns3/ipv4-address.h"
28 #include "ns3/inet-socket-address.h"
29 #include "ns3/event-id.h"
31 #include "ns3/sequence-number.h"
40 class NscTcpL4Protocol;
89 virtual int Bind (
void);
90 virtual int Bind6 (
void);
92 virtual int Close (
void);
184 virtual void SetAdvWin (uint32_t window);
Ipv4EndPoint * m_endPoint
the IPv4 endpoint
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
keep track of time values and allow control of global simulation resolution
virtual int ShutdownSend(void)
std::queue< Ptr< Packet > > m_deliveryQueue
receive buffer
void Destroy(void)
Kill this socket by zeroing its attributes (IPv4)
(abstract) base class of all TcpSockets
virtual int GetSockName(Address &address) const
Get socket address.
virtual void SetSndBufSize(uint32_t size)
Set the send buffer size.
uint32_t m_txBufferSize
transmission buffer size
virtual enum SocketType GetSocketType(void) const
Ipv4Address m_localAddress
local address
NscTcpSocketImpl()
Create an unbound tcp socket.
Ptr< Node > m_node
the associated node
virtual uint32_t GetAdvWin(void) const
Get the Advertised Window size.
virtual void SetAdvWin(uint32_t window)
Set the Advertised Window size.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
uint32_t m_rxAvailable
receive buffer available size
enum Socket::SocketErrno GetNativeNs3Errno(int err) const
Translate between a NSC error and a ns-3 error code.
virtual Time GetConnTimeout(void) const
Get the connection timeout.
bool SendPendingData(void)
Send all the pending data.
uint32_t m_rcvBufSize
maximum receive socket buffer size
Ipv4Address m_remoteAddress
peer IP address
virtual uint32_t GetConnCount(void) const
Get the number of connection retries before giving up.
INetStreamSocket * m_nscTcpSocket
the real NSC TCP socket
TracedValue< TcpStates_t > m_state
state information
virtual int Bind6(void)
Allocate a local IPv6 endpoint for this socket.
uint32_t m_sndBufSize
buffer limit for the outgoing queue
static TypeId GetTypeId(void)
Get the type ID.
virtual void SetConnTimeout(Time timeout)
Set the connection timeout.
virtual uint32_t GetRcvBufSize(void) const
Get the receive buffer size.
bool m_shutdownSend
Send no longer allowed.
virtual void SetInitialCwnd(uint32_t cwnd)
Set the initial Congestion Window.
virtual void SetPersistTimeout(Time timeout)
Set the timout for persistent connection.
InetSocketAddress m_peerAddress
peer IP and port
bool m_closeOnEmpty
true if socket will close when buffer is empty
SocketErrno
Enumeration of the possible errors returned by a socket.
a polymophic address class
bool ReadPendingData(void)
Read all the pending data.
virtual uint32_t GetSegSize(void) const
Get the segment size.
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
Time m_cnTimeout
Timeout for connection retry.
virtual Time GetDelAckTimeout(void) const
Get the time to delay an ACK.
uint32_t m_initialCWnd
Initial cWnd value.
void SetNode(Ptr< Node > node)
Set the associated node.
enum SocketErrno m_errno
last error number
virtual void SetTcpNoDelay(bool noDelay)
Enable/Disable Nagle's algorithm.
bool m_connected
Connection established.
virtual uint32_t GetDelAckMaxCount(void) const
Get the number of packet to fire an ACK before delay timeout.
Socket logic for the NSC TCP sockets.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
Time m_persistTimeout
Time between sending 1-byte probes.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
virtual bool GetTcpNoDelay(void) const
Check if Nagle's algorithm is enabled or not.
virtual int ShutdownRecv(void)
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
void ForwardUp(Ptr< Packet > p, Ipv4Header header, uint16_t port, Ptr< Ipv4Interface > incomingInterface)
Called by the L3 protocol when it received a packet to pass on to TCP.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
virtual uint32_t GetSSThresh(void) const
Get the Slow Start Threshold.
virtual void SetRcvBufSize(uint32_t size)
Set the receive buffer size.
uint32_t m_cnCount
Count of remaining connection retries.
virtual Time GetPersistTimeout(void) const
Get the timout for persistent connection.
virtual int Listen(void)
Listen for incoming connections.
virtual int Bind(void)
Allocate a local IPv4 endpoint for this socket.
void CompleteFork(void)
Complete the Fork operations (after a connection has been accepted)
uint16_t m_remotePort
peer port
Ptr< NscTcpL4Protocol > m_tcp
the associated TCP L4 protocol
Time m_lastMeasuredRtt
Last measured RTT.
virtual void SetSegSize(uint32_t size)
Set the segment size.
TracedValue< uint32_t > m_cWnd
Congestion window.
bool m_noDelay
Disable ACk delay.
uint32_t m_ssThresh
Slow Start Threshold.
virtual void SetConnCount(uint32_t count)
Set the number of connection retries before giving up.
bool m_shutdownRecv
Receive no longer allowed.
Time m_delAckTimeout
Time to delay an ACK.
uint32_t m_rxWindowSize
Receive window size.
void SetTcp(Ptr< NscTcpL4Protocol > tcp)
Set the associated TCP L4 protocol.
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
Ipv4 addresses are stored in host order in this class.
int FinishBind(void)
Finish the binding process.
uint32_t m_delAckMaxCount
Number of packet to fire an ACK before delay timeout.
virtual uint32_t GetSndBufSize(void) const
Get the send buffer size.
bool Accept(void)
Accept an incoming connection.
virtual int Close(void)
Close a socket.
void ConnectionSucceeded()
Called when a connection is in Established state.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
Struct interface to NSC Stream (i.e., TCP) Sockets.
uint16_t m_localPort
local port
Ptr< NscTcpSocketImpl > Copy()
Copy self.
std::queue< Ptr< Packet > > m_txBuffer
transmission buffer
virtual void SetDelAckMaxCount(uint32_t count)
Set the number of packet to fire an ACK before delay timeout.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
uint32_t m_advertisedWindowSize
Window to advertise.
SocketType
Enumeration of the possible socket types.
a unique identifier for an interface.
virtual void SetDelAckTimeout(Time timeout)
Set the time to delay an ACK.
uint32_t m_segmentSize
SegmentSize.
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
A representation of an internet endpoint/connection.
virtual ~NscTcpSocketImpl()
virtual void SetSSThresh(uint32_t threshold)
Set the Slow Start Threshold.
virtual uint32_t GetInitialCwnd(void) const
Get the initial Congestion Window.
void NSCWakeup(void)
Called by NscTcpSocketImpl::ForwardUp()