20 #include "ns3/ipv4-address.h"
21 #include "ns3/ipv6-address.h"
22 #include "ns3/address-utils.h"
23 #include "ns3/nstime.h"
24 #include "ns3/inet-socket-address.h"
25 #include "ns3/inet6-socket-address.h"
26 #include "ns3/socket.h"
27 #include "ns3/udp-socket.h"
28 #include "ns3/simulator.h"
29 #include "ns3/socket-factory.h"
30 #include "ns3/packet.h"
31 #include "ns3/uinteger.h"
47 .AddConstructor<UdpEchoServer> ()
48 .AddAttribute (
"Port",
"Port on which we listen for incoming packets.",
51 MakeUintegerChecker<uint16_t> ())
92 udpSocket->MulticastJoinGroup (0,
m_local);
113 udpSocket->MulticastJoinGroup (0, local6);
150 while ((packet = socket->
RecvFrom (from)))
169 socket->
SendTo (packet, 0, from);
uint16_t m_port
Port on which we listen for incoming packets.
Ipv6Address GetIpv6(void) const
Get the IPv6 address.
Ipv4Address GetIpv4(void) const
static Ipv4Address GetAny(void)
smart pointer class similar to boost::intrusive_ptr
#define NS_LOG_FUNCTION(parameters)
NS_LOG_COMPONENT_DEFINE("GrantedTimeWindowMpiInterface")
bool IsMulticast(const Address &ad)
Address family-independent test for a multicast address.
virtual void StartApplication(void)
Application specific startup code.
static Ipv6Address GetAny()
Get the "any" (::) Ipv6Address.
NS_OBJECT_ENSURE_REGISTERED(NullMessageSimulatorImpl)
void HandleRead(Ptr< Socket > socket)
Handle a packet reception.
uint32_t GetSize(void) const
Callback< R > MakeNullCallback(void)
#define NS_FATAL_ERROR(msg)
fatal error handling
a polymophic address class
Ptr< Socket > m_socket6
IPv6 Socket.
void RemoveAllPacketTags(void)
Remove all packet tags.
The base class for all ns3 applications.
Hold an unsigned integer type.
Ptr< Node > GetNode() const
Address m_local
local multicast address
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
#define NS_LOG_LOGIC(msg)
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
static InetSocketAddress ConvertFrom(const Address &address)
static Time Now(void)
Return the "current simulation time".
static Inet6SocketAddress ConvertFrom(const Address &addr)
Convert the address to a InetSocketAddress.
void RemoveAllByteTags(void)
Remove all byte tags stored in this packet.
static bool IsMatchingType(const Address &addr)
If the address match.
uint16_t GetPort(void) const
Get the port.
virtual void StopApplication(void)
Application specific shutdown code.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
uint16_t GetPort(void) const
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
static TypeId GetTypeId(void)
Get the type ID.
virtual int Close(void)=0
Close a socket.
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
static bool IsMatchingType(const Address &address)
static TypeId LookupByName(std::string name)
Ptr< Socket > m_socket
IPv4 Socket.