24 #include "ns3/socket-factory.h"
25 #include "ns3/tcp-socket-factory.h"
26 #include "ns3/simulator.h"
27 #include "ns3/simple-channel.h"
28 #include "ns3/simple-net-device.h"
29 #include "ns3/drop-tail-queue.h"
30 #include "ns3/config.h"
31 #include "ns3/ipv4-static-routing.h"
32 #include "ns3/ipv4-list-routing.h"
33 #include "ns3/ipv6-static-routing.h"
34 #include "ns3/ipv6-list-routing.h"
36 #include "ns3/inet-socket-address.h"
37 #include "ns3/inet6-socket-address.h"
38 #include "ns3/uinteger.h"
41 #include "ns3/ipv4-end-point.h"
42 #include "ns3/arp-l3-protocol.h"
43 #include "ns3/ipv4-l3-protocol.h"
44 #include "ns3/ipv6-l3-protocol.h"
45 #include "ns3/icmpv4-l4-protocol.h"
46 #include "ns3/icmpv6-l4-protocol.h"
47 #include "ns3/udp-l4-protocol.h"
48 #include "ns3/tcp-l4-protocol.h"
60 uint32_t sourceWriteSize,
61 uint32_t sourceReadSize,
62 uint32_t serverWriteSize,
63 uint32_t serverReadSize,
66 virtual void DoRun (
void);
67 virtual void DoTeardown (
void);
68 void SetupDefaultSim (
void);
69 void SetupDefaultSim6 (
void);
77 void ServerHandleSend (
Ptr<Socket> sock, uint32_t available);
78 void SourceHandleSend (
Ptr<Socket> sock, uint32_t available);
97 static std::string
Name (std::string str, uint32_t totalStreamSize,
98 uint32_t sourceWriteSize,
99 uint32_t serverReadSize,
100 uint32_t serverWriteSize,
101 uint32_t sourceReadSize,
104 std::ostringstream oss;
105 oss << str <<
" total=" << totalStreamSize <<
" sourceWrite=" << sourceWriteSize
106 <<
" sourceRead=" << sourceReadSize <<
" serverRead=" << serverReadSize
107 <<
" serverWrite=" << serverWriteSize <<
" useIpv6=" << useIpv6;
111 #ifdef NS3_LOG_ENABLE
114 std::ostringstream oss;
121 uint32_t sourceWriteSize,
122 uint32_t sourceReadSize,
123 uint32_t serverWriteSize,
124 uint32_t serverReadSize,
126 :
TestCase (
Name (
"Send string data from client to server and back",
133 m_totalBytes (totalStreamSize),
134 m_sourceWriteSize (sourceWriteSize),
135 m_sourceReadSize (sourceReadSize),
136 m_serverWriteSize (serverWriteSize),
137 m_serverReadSize (serverReadSize),
154 uint8_t m = (uint8_t)(97 + (i % 26));
175 "Server received expected data buffers");
177 "Source received back expected data buffers");
185 Simulator::Destroy ();
202 if (p == 0 && sock->
GetErrno () != Socket::ERROR_NOTERROR)
207 "Server received too many bytes");
210 m_currentServerRxBytes += p->GetSize ();
225 int sent = sock->
Send (p);
227 m_currentServerTxBytes += sent;
245 int sent = sock->
Send (p);
247 m_currentSourceTxBytes += sent;
258 if (p == 0 && sock->
GetErrno () != Socket::ERROR_NOTERROR)
263 "Source received too many bytes");
266 m_currentSourceRxBytes += p->GetSize ();
287 ipv4Routing->AddRoutingProtocol (ipv4staticRouting, 0);
305 dev->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
318 const char* netmask =
"255.255.255.0";
319 const char* ipaddr0 =
"192.168.1.1";
320 const char* ipaddr1 =
"192.168.1.2";
336 uint16_t
port = 50000;
340 server->Bind (serverlocaladdr);
348 source->
Connect (serverremoteaddr);
372 uint16_t
port = 50000;
376 server->Bind (serverlocaladdr);
384 source->
Connect (serverremoteaddr);
395 ipv6->SetRoutingProtocol (ipv6Routing);
397 ipv6Routing->AddRoutingProtocol (ipv6staticRouting, 0);
403 ipv6->RegisterExtensions ();
404 ipv6->RegisterOptions ();
418 dev->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
Access to the IPv6 forwarding table, interfaces, and configuration.
uint32_t m_currentServerTxBytes
Ptr< SimpleNetDevice > AddSimpleNetDevice(Ptr< Node > node, Ipv4Address v4Addr, Ipv4Mask v4Mask, Ipv6Address v6Addr, Ipv6Prefix v6Prefix)
API to create TCP socket instances.
a class to represent an Ipv4 address mask
uint32_t m_sourceReadSize
uint32_t m_currentServerRxBytes
uint8_t * m_serverRxPayload
virtual void DoTeardown(void)
Implementation to do any local setup required for this TestCase.
virtual void DoRun(void)
Implementation to actually run this TestCase.
IPv6 address associated with an interface.
uint32_t GetSize(void) const
TcpTestSuite g_tcpTestSuite
virtual Ptr< Socket > CreateSocket(void)=0
void SourceHandleRecv(Ptr< Socket > sock)
Callback< R > MakeNullCallback(void)
uint32_t m_serverWriteSize
uint32_t m_serverReadSize
void SetupDefaultSim(void)
virtual enum Socket::SocketErrno GetErrno(void) const =0
Get last error number.
#define NS_FATAL_ERROR(msg)
fatal error handling
a polymophic address class
TcpTestCase(uint32_t totalStreamSize, uint32_t sourceWriteSize, uint32_t sourceReadSize, uint32_t serverWriteSize, uint32_t serverReadSize, bool useIpv6)
NS_LOG_COMPONENT_DEFINE("TcpTestSuite")
uint8_t * m_sourceTxPayload
void SourceHandleSend(Ptr< Socket > sock, uint32_t available)
static std::string Name(std::string str, uint32_t totalStreamSize, uint32_t sourceWriteSize, uint32_t serverReadSize, uint32_t serverWriteSize, uint32_t sourceReadSize, bool useIpv6)
virtual void SetUp(uint32_t interface)=0
#define NS_TEST_EXPECT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report if not.
uint32_t m_currentSourceTxBytes
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
void AggregateObject(Ptr< Object > other)
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host.
Access to the Ipv4 forwarding table, interfaces, and configuration.
uint32_t m_sourceWriteSize
virtual Ptr< Packet > Recv(uint32_t maxSize, uint32_t flags)=0
Read data from the socket.
uint8_t * m_sourceRxPayload
void AddTestCase(TestCase *testCase) NS_DEPRECATED
Add an individual child TestCase case to this TestCase.
void SetSendCallback(Callback< void, Ptr< Socket >, uint32_t > sendCb)
Notify application when space in transmit buffer is added.
Ptr< Node > CreateInternetNode6(void)
Ptr< SimpleNetDevice > AddSimpleNetDevice(Ptr< Node > node, const char *ipaddr, const char *netmask)
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
Add a NetDevice interface.
void ServerHandleRecv(Ptr< Socket > sock)
static std::string GetString(Ptr< Packet > p)
Describes an IPv6 address.
Ipv4 addresses are stored in host order in this class.
Ptr< SimpleNetDevice > AddSimpleNetDevice6(Ptr< Node > node, Ipv6Address ipaddr, Ipv6Prefix prefix)
uint32_t AddDevice(Ptr< NetDevice > device)
a class to store IPv4 address information on an interface
void SetupDefaultSim6(void)
virtual void SetAddress(Address address)
Set the address of this interface.
#define NS_LOG_DEBUG(msg)
Describes an IPv6 prefix.
virtual bool AddAddress(uint32_t interface, Ipv4InterfaceAddress address)=0
void ServerHandleConnectionCreated(Ptr< Socket > s, const Address &addr)
virtual bool AddAddress(uint32_t interface, Ipv6InterfaceAddress address)=0
Add an address on the specified IPv6 interface.
uint32_t CopyData(uint8_t *buffer, uint32_t size) const
Copy the packet contents to a byte buffer.
This test suite implements a Unit Test.
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host.
virtual int Close(void)=0
Close a socket.
virtual uint32_t GetTxAvailable(void) const =0
Returns the number of bytes which can be sent in a single call to Send.
void SetChannel(Ptr< SimpleChannel > channel)
Attach a channel to this net device.
Ptr< T > GetObject(void) const
virtual void SetUp(uint32_t interface)=0
Set the interface into the "up" state.
void ServerHandleSend(Ptr< Socket > sock, uint32_t available)
uint32_t m_currentSourceRxBytes
Ptr< Node > CreateInternetNode(void)
virtual uint32_t GetRxAvailable(void) const =0
Return number of bytes which can be returned from one or multiple calls to Recv.
void SetRoutingProtocol(Ptr< Ipv4RoutingProtocol > routingProtocol)
Register a new routing protocol to be used by this Ipv4 stack.